Remote Material Artist — Fixed-Term Contract

Workplays

Polska

Hybrid

PLN 90,000 - 130,000

Full time

6 days ago
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Benefits offered by this job

Remote work option
English lessons
Private medical insurance
Multisport card access
Psychological support

Job summary

Fool’s Theory, a games studio based in Poland, is seeking an experienced Material Artist to craft photorealistic materials for AAA titles such as The Witcher 3: Wild Hunt – Songs of the Past expansion, in collaboration with CD PROJEKT RED.

You will build and maintain a high-quality PBR library, mentor teammates, and collaborate with multiple art teams to ensure a consistent visual language. Remote-friendly with flexible hours and growth opportunities.

Qualifications

  • At least 3 years of industry experience and at least one shipped AAA title.
  • Portfolio showing realistic, high-quality materials and textures.
  • Strong skills in procedural material creation software (Substance Designer).
  • Experience with Adobe Photoshop or equivalent tools.
  • Experience prototyping and creating master materials in engine.
  • Solid skills in at least one major modelling package (3ds Max, Maya, Blender, etc.).
  • Good knowledge of colour theory and lighting technical specifications.
  • Strong understanding of physically based rendering (PBR).
  • Experience with Photogrammetry asset creation workflow and mentoring team members in this area.
  • Fluent in English.

Responsibilities

  • Creating photorealistic materials for tiling, decals, atlases, etc.
  • Building and maintaining a high-quality PBR material library.
  • Collaborating on concepts and planning for locations and assets.
  • Working with Environment, Character, Concept Art, and Lighting teams to ensure quality.
  • Developing and optimizing shaders with Technical Artists.
  • Improving material pipelines with Technical Artists.
  • Planning and working with scanned data.
  • Creating materials using Substance Designer, Substance Painter, ZBrush, and Photoshop.
  • Collaborating with Art Director to achieve a consistent visuals look.
  • Creating documentation to support workflows and processes.
  • Mentoring and supporting other artists.
  • Maintaining production pipeline and deadlines.
  • Collaborating with production on scope and scheduling.

Skills

English fluency
Photogrammetry workflow
PBR rendering knowledge
Mentoring junior artists

Tools

Substance Designer
Substance Painter
ZBrush
Photoshop
3ds Max
Maya
Blender

Job description

Fool’s Theory, a games studio based in Poland, is seeking an experienced Material Artist to craft photorealistic materials for AAA titles such as The Witcher 3: Wild Hunt – Songs of the Past expansion, in collaboration with CD PROJEKT RED.

You will build and maintain a high-quality PBR library, mentor teammates, and collaborate with multiple art teams to ensure a consistent visual language. Remote-friendly with flexible hours and growth opportunities.

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