Material Artist (Regular / Senior) Fixed-Term Contract

Foolstheory

Polska

Hybrid

PLN 90,000 - 130,000

Full time

14 days+

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Fixed-term contract
Remote work
English lessons
Experienced team
Custom tools
JetBrains tools
Training courses
Medical insurance
Multisport card
Wellbeing support

Job summary

Fool's Theory in Poland is seeking a senior Materials Artist to create photorealistic materials and manage a high-quality PBR library for the Witcher 3: Wild Hunt - Songs of the Past expansion, in collaboration with CD PROJEKT RED.

You will collaborate with Environment, Character, Concept Art and Lighting teams, mentor others, and drive material pipelines using Substance Designer, Painter, ZBrush and Photoshop.

Qualifications

  • At least 3 years of relevant industry experience and at least one shipped AAA title.
  • Portfolio showcasing realistic, game-ready materials and textures.
  • Strong skills in procedural material creation software (Substance 3D Designer).
  • Experience with Photoshop or equivalent tools.
  • Experience prototyping and creating master materials in engine.
  • Solid skills in at least one major modeling package (3ds Max, Maya, Blender).
  • Good knowledge of colour theory and lighting technical specifications.
  • Strong understanding of physically based rendering practices (PBR).
  • Experience with Photogrammetry asset creation workflow and mentoring others.
  • Fluent in English.

Responsibilities

  • Create photorealistic materials for various use cases and asset integration.
  • Build and maintain a high-quality PBR material library.
  • Collaborate on concepts and planning for locations and assets; contribute ideas.
  • Work with Environment, Character, Concept Art and Lighting teams to ensure consistency.
  • Cooperate with Technical Artists to develop and optimize shaders.
  • Collaborate to develop and improve material pipelines.
  • Plan and work with scanned data.
  • Create materials using Substance Designer, Substance Painter, ZBrush and Photoshop.
  • Coordinate with Art Director and Lead to maintain visual consistency.
  • Create documentation to support workflows and processes.
  • Mentor and support other artists.
  • Maintain production pipeline and deadlines.
  • Collaborate with production on scope and scheduling.

Skills

Photorealistic materials
PBR workflows
English fluency
ZBrush
Photoshop
3ds Max
Maya
Blender

Tools

Substance Designer
Substance Painter
ZBrush
Photoshop
3ds Max
Maya
Blender

Job description

About us

We are Fool's Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge.

We are a collective of experienced and creative developers, who share a simple philosophy - we believe that unbridled passion and flexible processes are what makes the perfect combo for crafting great games.

We are actively seeking skilled individuals to join our team to work on The Witcher 3: Wild Hunt - Songs of the Past expansion, developed in cooperation with CD PROJEKT RED.

Sounds interesting? Get in touch with us!

Responsibilities
  • Creating photorealistic materials for various use cases (tiling, decals, atlases, etc.).
  • Building and maintaining a high-quality PBR material library.
  • Collaborating on concepts and planning for locations and assets, contributing ideas and helping define their direction.
  • Working closely with Environment, Character, Concept Art, and Lighting teams to deliver consistent, high-quality materials.
  • Cooperating with Technical Artists to develop and optimize shaders.
  • Collaborating with Technical Artists develop and improve material pipelines.
  • Planning and working with scanned data.
  • Creating high-quality materials using tools - Substance Designer, Substance Painter, ZBrush, and Photoshop.
  • Working closely with the Art Director and Lead to achieve a consistent look for the visuals.
  • Creating documentation to support workflows and processes.
  • Mentoring and supporting other artists.
  • Maintaining the production pipeline and meeting deadlines.
  • Collaborating with the production team on scope and scheduling.
Requirements
  • At least 3 years of relevant industry experience and at least one shipped AAA title.
  • A portfolio showcasing realistic, high-quality, game-ready materials and textures.
  • Strong skills in procedural material creation software (Adobe Substance 3D Designer).
  • Experience with Adobe Photoshop or equivalent tools.
  • Experience with prototyping and creating master materials in engine.
  • Solid skills in at least one major modeling package (3ds Max, Maya, Blender, etc.).
  • Good knowledge of colour theory and lighting technical specifications.
  • Strong understanding of physically based rendering practices (PBR).
  • Experience with the Photogrammetry asset creation workflow and mentoring other team members in this area.
  • Fluent in English.
We offer
  • Fixed-term contract.
  • Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
  • Flexible working hours (core hours 10:00-16:00).
  • Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).
  • English language lessons.
  • Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
  • Custom tools to automate boring, repetitive stuff.
  • Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
  • Support in industry training courses, conferences and fairs participation.
  • Private medical insurance (Enel-med).
  • Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
  • Psychological support.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Material Artist (Regular / Senior) Fixed-Term Contract
Material Artist (Regular / Senior) Fixed-Term Contract

Fool's Theory • Bielsko-Biała

Remote
PLN 201,000 - 312,000
Remote work with flexible hours
English language lessons
Private medical insurance (Enel-med)
+2
Material Artist (Regular / Senior) Fixed-Term Contract
Material Artist (Regular / Senior) Fixed-Term Contract

Workplays • Polska

Hybrid
PLN 90,000 - 130,000
Remote work option
English lessons
Private medical insurance
+2
Senior Lighting Artist (Fixed-Term Contract)
Senior Lighting Artist (Fixed-Term Contract)

Foolstheory • Bielsko-Biała

Remote
PLN 120,000 - 180,000
Fixed-term contract
Opportunity to work on a project with
Flexible working hours (core 10:00-16:
+9
Senior Lighting Artist
Senior Lighting Artist

Workplays • Polska

Hybrid
PLN 120,000 - 190,000
Remote work
Core hours 10:00-16:00
English lessons
+3
Senior Lighting Artist (Fixed-Term Contract)
Senior Lighting Artist (Fixed-Term Contract)

Workplays • Polska

Hybrid
PLN 85,000 - 120,000
Fixed-term contract
Remote work possible
English language lessons
+3
Senior Lighting Artist
Senior Lighting Artist

Foolstheory • Bielsko-Biała

Remote
PLN 180,000 - 240,000
Remote work option
English language lessons
Private medical insurance
Material Artist (Fixed-Term) - Remote & Flexible Hours
Material Artist (Fixed-Term) - Remote & Flexible Hours

Foolstheory • Polska

Hybrid
PLN 90,000 - 130,000
Fixed-term contract
Remote work
English lessons
+7
Remote Material Artist — Fixed-Term Contract
Remote Material Artist — Fixed-Term Contract

Workplays • Polska

Hybrid
PLN 90,000 - 130,000
Remote work option
English lessons
Private medical insurance
+2
Brand Art Director
Brand Art Director

CD Projekt Group • Warszawa

Hybrid
PLN 372,000 - 511,000
Welcome pack
Trainings and courses
Cafeteria platform benefits
+3
Expert Concept Artist
Expert Concept Artist

CD Projekt Group • Warszawa

Hybrid
PLN 211,000 - 290,000
Relocation package
Polish lessons for foreign employees
Private medical healthcare
+2