Regular/Senior UI/UX Designer

Mundo Gamer

Katowice

Hybrid

PLN 84.000 - 154.000

Vollzeit

Vor 6 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Flexible work hours
Hybrid work model
Private healthcare & life insurance
Co-financed Multisport cards
English lessons
Relocation assistance (optional)
No crunch policy
Pet-friendly office
Conferences/workshops support

Zusammenfassung

Mundo Gamer Network is seeking a passionate UI/UX Designer to elevate player experience with intuitive interfaces and seamless Unreal Engine integration. You will drive design from concept to implementation, collaborating with cross‑functional teams to deliver high‑quality gameplay interfaces.

Requirements include 3+ years in UI/UX (1+ year in game dev), strong wireframing, Figma prototyping, and English/Polish language skills.

Qualifikationen

  • 3+ years UI/UX experience, at least 1 year in game development; Unreal Engine preferred.
  • Game design basics including gameplay loops, feedback loops and accessibility.
  • Strong wireframing skills and ability to explain design decisions.
  • Figma knowledge with prototyping capabilities.
  • Photoshop/Illustrator skills for high‑fidelity UI assets.
  • User‑centered design with usability testing.
  • Collaborative and passionate about gaming trends.
  • Strong aesthetic sense for cohesive visuals.
  • Passion for games and English (B2) level; Polish (B1/B2) level.
  • On‑site work: Katowice office three days a week.

Aufgaben

  • Feature design: create new features and game systems with player focus; craft flows.
  • Prototyping in Figma for PC/console and team testing.
  • High‑fidelity UI asset creation in Photoshop/Illustrator.
  • Prepare assets for Unreal Engine, including texture atlases.
  • UMG: improve UI layouts and animations.
  • Research & testing: work with UX researchers on playtests and apply results.
  • Design system: maintain consistency and updates.
  • On‑site collaboration from Katowice office three days weekly.

Kenntnisse

UI/UX design
Figma
Wireframes
Unreal Engine
Photoshop
Illustrator
UX research
User-centered design
English proficiency
Polish proficiency
Prototyping
Team collaboration

Tools

Perforce
Unreal Engine

Jobbeschreibung

We are looking for a passionate, experienced UI/UX Designer to join our team and elevate the player experience with intuitive, engaging interfaces. As a UX/UI Designer, you will drive design initiatives, from concept to implementation, ensuring seamless integration within Unreal Engine. This hands‑on role involves close collaboration with cross-functional teams to deliver high-quality design that enhances gameplay and usability.

Key Responsibilities:
  • Feature Design: Design new features and game systems with the player’s needs in mind. Create user flows, information architecture and wireframes.
  • Prototyping in Figma: Create interactive prototypes for PC and consoles, and test them with the team.
  • High-Fidelity Asset Creation: Prepare polished UI mockups and assets in Photoshop/Illustrator that follow our art style and design system.
  • Assets in Engine: Prepare assets for Unreal Engine, including texture atlases.
  • UMG: Improve UI layouts and animations in UMG.
  • Research & Testing: Work with the UX Research team on playtests and use the results to improve your designs.
  • Design System: Help us keep the design system consistent and up to date.
Requirements:
  • 3+ years of UI/UX experience (at least 1 year in game development, Unreal Engine preferred).
  • Game Design Basics: Good understanding of gameplay loops, feedback loops and accessibility.
  • Wireframing: Strong wireframing skills and the ability to explain your design decisions.
  • Figma: Good knowledge of Figma, including prototyping.
  • Photoshop/Illustrator: Very good skills in creating high-fidelity UI mockups and assets.
  • User-Centered Design: Strong in usability testing and feature ideation.
  • Collaborative & Passionate: Love working with teams and staying updated on gaming trends.
  • Strong Aesthetic Sense: Ability to create visually appealing and cohesive designs.
  • Passion for Games: Enthusiastic about both creating and playing games.
  • English: B2 level in speaking and writing.
  • Polish: B1/B2 level.
  • On-site work: Willingness to work from our office in Katowice three days a week. This is not a fully remote position.
Pluses:
  • Unreal Engine experience in UMG animations and simple UI visual effects.
  • Playtesting: Experience in preparing or supporting playtests.
  • Experience with version control software (Perforce preferred).
  • Multiplayer Game Experience: Track record in creating multiplayer games.
  • Multiplatform Development: Experience developing games for PC and consoles.
Salary:

(depending on skills and experience)

  • Contract of Employment: 7 550 – 13 800 PLN (gross) or equivalent on a B2B basis
We Offer:
  • Flexible Work Hours: Core hours 10:00 – 15:00.
  • Hybrid Work Model: 3 days in office, up to 2 days remote.
  • Private healthcare and life insurance.
  • Co-financed Multisport Cards.
  • English Lessons.
  • Relocation Assistance (optional).
  • No Crunch, No Non-Compete Policy.
  • Pet-Friendly Office.
  • Co-financed Participation in Conferences/Workshops (treated as work days).
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