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Techland in Warsaw is seeking a Level Designer to design and build gameplay locations, script and iterate levels and quests for an open-world game, focusing on population, encounters and related mechanics.
You will collaborate with art, programming, design, audio and animation teams, test levels for bugs and player experience, and maintain level documentation. English skills required; experience of 3+ years or one published AAA project preferred.
Techland in Warsaw is seeking a Level Designer to design and build gameplay locations, script and iterate levels and quests for an open-world game, focusing on population, encounters and related mechanics.
You will collaborate with art, programming, design, audio and animation teams, test levels for bugs and player experience, and maintain level documentation. English skills required; experience of 3+ years or one published AAA project preferred.