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Techland in Wrocław or Warsaw is seeking a talented Level Artist to create immersive environments for its games. The role is full-time and on-site, with opportunities to shape locations and lighting across levels.
You will work with Level Designers, Concept Artists, 2D/3D Artists, and use a proprietary editor to bring game locations to life, from terrain to lighting, while ensuring performance and visual quality.
Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development. We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players. We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.
Techland is looking for a talented and experienced Level Artist to join one of our teams in Wrocław or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains, raising cities and breathing life into in-game locations thanks to aesthetically pleasing composition and clever use of light and detail.
This full-time on-site position offers great opportunities for career growth.
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