Level Artist

Techland

Warszawa

On-site

PLN 90,000 - 150,000

Full time

14 days+

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Benefits offered by this job

Private medical care
Life insurance
Pro-health campaigns
Gifts for occasions
Flexible working hours

Job summary

Techland is seeking a talented Level Artist to join one of our teams in Wrocław or Warsaw. You will help create captivating environments, craft lighting, and optimize large game locations to support engaging gameplay. You will collaborate with designers, artists, and producers to bring immersive spaces to life.

The role requires 3+ years in level design or lighting, a shipped AAA title, and a strong command of English. A passion for games and the ability to sketch ideas quickly are essential.

Qualifications

  • 3+ years in level design or lighting video game environments.
  • At least one shipped AAA title.
  • Strong written and spoken English.
  • Passion for games and industry knowledge.
  • Ability to express ideas verbally and via quick sketches.
  • Excellent teamwork and communication skills.
  • Good eye for real-world and game references.
  • Familiarity with 2D/3D graphics suites like Photoshop, 3DS Max or Blender.

Responsibilities

  • Contribute to ideation and planning for locations/levels.
  • Set rough geometry for locations (terrain, buildings, interiors).
  • Finish locations and cutscenes using existing meshes and decals.
  • Light locations and cutscenes to support mood and gameplay direction.
  • Optimize locations for performance and quality.
  • Collaborate with Level Designers, Concept Artists, and 2D/3D Artists.
  • Work with a proprietary editor on designated game areas.

Skills

Experience in level design
Shipped AAA title
English proficiency
Team collaboration
Idea sketching
Eye for references
2D/3D graphics tools

Tools

Adobe Photoshop
3DS Max/Blender

Job description

Job Description

Techland is looking for a talented and experienced Level Artist to join one of our teams in Wrocław or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains, raising cities and breathing life into in-game locations thanks to aesthetically pleasing composition and clever use of light and detail.


Your daily tasks:


  • Participating in the creation of ideas and plans for a locations/levels.

  • Setting the rough geometry of locations (terrain shape, buildings, interior walls),

  • Finishing locations and cutscenes with existing meshes and decals.

  • Lighting locations and cutscenes to enhance the mood and to help direct gameplay.

  • Optimizing locations.

  • Collaboration with Level Designers (responsible for gameplay), Concept Artists, 2D/3D Artists and other people involved in creating game locations.

  • Working using a proprietary editor.

  • Taking care of a particular part of the game (i.e. a large part of the environment).


Qualifications


  • At least 3 years of experience in level design or lighting video games levels.

  • At least one shipped AAA title.

  • Very good command of English.

  • Passion for games and knowledge of the gaming industry from the player’s perspective.

  • Ability to express ideas verbally and through quick sketches.

  • Excellent teamwork skills.

  • An eye for real-world and game references.

  • Familiarity with 2D or 3D graphics suites (Adobe Photoshop, 3DS Max/Blender).


Additional Information

What we offer:


  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.

  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.

  • A constant stream of company newsletters, PR & project updates so you will always be in the know.

  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.

  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).


Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.


We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open‑world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.


We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

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