Lead - Quest Designer

DEMONWARE (CANADA) , INC.

Warszawa

On-site

PLN 180,000 - 260,000

Full time

3 days ago
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Job summary

Activision is seeking a Lead Quest Designer to steer the Quest Design team, align task execution with project goals, and maintain high production standards. You will work across quest, narrative, and level design to deliver cohesive experiences and ensure timely milestones.

The role emphasizes collaboration, inclusivity, and professional communication, with a focus on guiding a skilled team in a fast-paced development environment at the Warsaw office.

Qualifications

  • Proven experience as a professional Game Designer with significant quest design experience and at least one shipped title in a senior or lead capacity.
  • Demonstrated ability to manage schedules, set priorities, and deliver against defined production timelines.
  • Experience with technical game design (implementation in tools, game logic, visual scripting, etc.)

Responsibilities

  • Lead and manage the Quest Design team to meet project objectives, quality standards, and production milestones.
  • Set clear goals and performance expectations aligned with the project vision.
  • Collaborate with quest, narrative, level design teams and other departments to craft cohesive experiences.

Skills

Quest design leadership
Senior/lead game designer
Cross-functional collaboration
Production scheduling

Job description

Lead - Quest Designer

Requisition ID: R026825

Elsewhere Entertainment is looking for a Lead Quest Designer to join the development of a new IP.

Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!

As a key leader within the Content department, you will manage and guide Quest Designers, driving the successful delivery of fun and memorable quest experiences. You will be responsible for aligning execution with project goals, quality standards, and production timelines while fostering a collaborative, inclusive, and high-performing team environment.

As a member of the project, you'll help take the studio and our game from great to even better-with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

If you're a passionate design leader and a positive, respectful collaborator who enjoys cross-department communication and creative problem-solving as a part of your workflow, we'd love to talk to you.

You’ll help us by…
  • Supporting a new intellectual property's foundational lore
  • Leading and managing the Quest Design team to meet project objectives, quality standards, and production milestones.
  • Setting clear goals and performance expectations aligned with the broader project vision.
  • Collaborating with the quest, narrative, level design teams and other departments in crafting a cohesive experience for the game's locations, characters, content, and plots.
  • Acting as the primary point of contact for Quest Design within the project, communicating status, risks, and needs to senior leadership.
  • Collaborating with our Quest and Narrative Designers and Engineers to further develop the pipelines and processes of the Quest Design team.
  • Designing and implementing functional quests and becoming proficient in using our tools
  • Help express the story vision via excellent exploration, dialogue, gameplay, and activities.
  • Providing constructive feedback on others' work
  • Acting as a liaison to other departments, conveying the consistent design vision of the project
  • Providing regular feedback, coaching, and performance management for quest designers.
You’re awesome because you have…
  • Proven experience as a professional Game Designer, with significant quest design experience and at least one shipped title in a senior or lead capacity.
  • Demonstrated ability to manage schedules, set priorities, and deliver against defined production timelines.
  • Experience with technical game design (implementation in tools, game logic, visual scripting, etc.)
  • Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback
  • Creativity in problem solving with a mindful approach to putting the team first
  • Experience pitching game design concepts in a clear, detailed manner, through strong written and verbal skills
  • Strong organizational skills and a proven track record of meeting deadlines in a fast‑paced environment.
  • Ability to provide clear, actionable feedback and support team growth and development.
  • Habit of regularly playing and understanding modern video games and a voracious appetite for consuming genre films, television, games, or books
Bonus points for…
  • Experience leading content design teams on AAA Open World titles
  • Major recognition in your field of work
  • Having made your own game as a side or indie project
  • Experience in adjacent fields such as content design, narrative design, environment art, programming, etc.
  • Experience playing and/or crafting pen and paper, board, or trading card games

This role can be based in our Warsaw office and follows an onsite work schedule of four days per week. Work arrangements may change at the companies discretion to meet business needs.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popu

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