Lead Game Designer: Shape Live Ops & Big Features

Techland Sp. z o. o.

Warszawa

On-site

PLN 180,000 - 240,000

Full time

8 days ago
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Benefits offered by this job

Buddy support
Private medical care
Life insurance
Pro-health campaigns
Development budget
Two paid training days
English & Polish language classes
Chillout zones & gym

Job summary

Techland Sp. z o. o. in Warsaw is seeking a Lead Game Designer to shape the feature roadmap and drive development with a strong emphasis on systemic design and live data. You will mentor designers, collaborate with cross-functional teams, and shepherd projects from concept through post-launch support.

We value structured design processes, KPI-driven decisions, and clear communication. The role sits in a dynamic studio environment with opportunities for growth and impact on major franchises.

Qualifications

  • Senior experience in game design, with at least 1 shipped AAA title as a Lead or Senior Game Designer.
  • Strong grounding in systemic game design and long-term engagement/content loops.
  • Data literacy — comfortable defining KPIs and using live performance data to inform design decisions.
  • Structured, professional approach to game design and production methodologies.
  • Proactive, supportive attitude toward all members of the development team.
  • Excellent communication skills, written and verbal.
  • Very good command of English.

Responsibilities

  • Build and direct high level feature roadmap in collaboration with the Core Team and Production to translate objectives into concrete features and plan the development roadmap.
  • Plan and drive the development of game features: set priorities, structure the team, assign design owners to topics, and assess seniority and future hiring needs (participating in the hiring process).
  • Design engaging, systemic content loops that are high in perceived player value while efficient to produce, reusing and remixing assets and mechanics; set success metrics and iterate based on data and player behavior.
  • Create a framework for detailed designs and identify requirements together with co-leads, directors, and production.
  • Collaborate with the Game Design Team on prioritizing and assigning tasks, discussing progress, tackling setbacks, and finding solutions with producers.
  • Mentor and coach game designers, supporting their growth in seniority and career development.
  • Champion designs through the full development cycle — from conception through iteration to release and post-launch support.
  • Support implementation of designed features in a structured way: prototyping, iteration, balancing, and delivery.
  • Identify improvements to workflows, tools, and designers' pipelines to increase efficiency.

Skills

Lead Game Designer
Systemic game design
Data literacy
KPIs & live data
English fluency
Communication skills
Mentoring

Job description

Techland Sp. z o. o. in Warsaw is seeking a Lead Game Designer to shape the feature roadmap and drive development with a strong emphasis on systemic design and live data. You will mentor designers, collaborate with cross-functional teams, and shepherd projects from concept through post-launch support.

We value structured design processes, KPI-driven decisions, and clear communication. The role sits in a dynamic studio environment with opportunities for growth and impact on major franchises.

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