DSP SW Engineer

Spyrosoft Ltd

Szczecin

On-site

PLN 180,000 - 240,000

Full time

4 days ago
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Job summary

Spyrosoft Ltd in Szczecin is seeking an experienced C++ embedded audio engineer to develop low-latency software for automotive audio stacks on Linux/QNX platforms. You will work with Qualcomm AudioReach/AudioElite and Hexagon ADSP.

The role emphasizes real-time design, signal processing, and integration with Android Audio HAL, ALSA, PulseAudio or PipeWire, with a focus on multi‑threading and performance profiling in embedded Linux environments.

Qualifications

  • Strong proficiency in C++17 or later.
  • Hands‑on experience with multi‑threaded programming in Linux.
  • Experience with real‑time systems and low‑latency audio software architectures.
  • Good understanding of audio middleware architectures.
  • Hands‑on experience with Qualcomm Audio Platforms (AudioReach, AudioElite).
  • Experience in developing signal processing modules on Qualcomm Hexagon ADSP.
  • Practical experience with Android Audio HAL and/or Linux ALSA.
  • Working knowledge of PulseAudio, PipeWire, or similar technologies.
  • Experience with audio latency optimization, buffer management, DSP profiling, and latency measurement.
  • Solid knowledge of embedded Linux and/or QNX.

Responsibilities

  • Design, develop, and maintain embedded audio software for Linux/QNX platforms.
  • Integrate signal processing modules on Qualcomm Hexagon ADSP.
  • Develop and integrate with Qualcomm AudioReach and AudioElite.
  • Collaborate with Android Audio HAL, ALSA, and audio middleware.
  • Optimize audio pipelines for low latency and real‑time performance.
  • Perform DSP profiling, latency measurement, and bottleneck analysis.
  • Tune buffer management, multi‑threading, and resource utilization.
  • Debug complex issues across the embedded audio stack.
  • Work with cross‑functional teams in an automotive environment.

Skills

C++17+
Multi-threading in Linux
Real-time audio
Audio middleware architectures
Qualcomm Audio Platforms
Qualcomm Hexagon ADSP
Android Audio HAL/ALSA
PulseAudio / PipeWire
DSP and signal processing
Embedded Linux

Job description

Tech Stack:


  • C++17 or later


  • Linux Embedded / QNX


  • Android Audio HAL / Linux ALSA


  • Qualcomm Audio Platforms: AudioReach, AudioElite


  • Qualcomm Hexagon ADSP


  • PulseAudio / PipeWire


  • Multi-threaded programming


  • DSP and signal processing


  • Fixed-point arithmetic and SIMD


  • Real-time and low-latency audio systems




Required Qualifications:


  • Strong proficiency in C++17 or later


  • Hands‑on experience with multi‑threaded programming in Linux


  • Experience with real‑time systems and low‑latency audio software architectures


  • Good understanding of audio middleware architectures


  • Hands‑on experience with Qualcomm Audio Platforms, including AudioReach and AudioElite


  • Experience in developing and integrating signal processing modules on Qualcomm Hexagon ADSP


  • Practical experience with Android Audio HAL and/or Linux ALSA


  • Working knowledge of audio engines such as PulseAudio, PipeWire, or similar technologies


  • Experience with audio latency optimization, buffer management, DSP profiling, and latency measurement


  • Solid knowledge of embedded Linux and/or QNX




Nice to Have:


  • Familiarity with fixed-point arithmetic


  • Experience with SIMD optimization


  • Previous experience developing audio solutions for the automotive industry


  • Experience with performance optimization of embedded audio systems


  • Broader knowledge of DSP-based audio processing and debugging


  • Experienced in using AI tools in day-to-day workflow




Project Description:

The project focuses on developing advanced audio software for the automotive industry. You will work with embedded Linux/QNX platforms, C++ and Qualcomm audio technologies to build and improve audio solutions. The main goal is to deliver stable, low-latency and high-quality audio systems for modern vehicles.



Scope of Services:


  • Design, development, and maintenance of embedded audio software using C++17+


  • Development and integration of audio components for Linux/QNX-based embedded platforms


  • Integration of signal processing modules on Qualcomm Hexagon ADSP


  • Development and integration with Qualcomm AudioReach and AudioElite


  • Integration with Android Audio HAL, ALSA, and audio middleware


  • Optimization of audio pipelines with a focus on low latency and real-time performance


  • DSP profiling, latency measurement, and performance bottleneck analysis


  • Optimization of buffer management, multi-threading, and resource utilization


  • Debugging and resolving complex issues across the embedded audio stack


  • Collaboration with software, DSP, platform, and system engineering teams in an automotive environment


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