Lead Concept Artist

Game District

Lahore

On-site

PKR 1,200,000 - 1,800,000

Full time

3 days ago
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Job summary

Game District is seeking a talented Lead Concept Artist to steer visual ideation and concept development for our games. You’ll work closely with Art, Game Design, Product, and other creative teams to establish a strong visual direction and translate ideas into production-ready concepts.

The role requires mentoring junior artists, guiding the art pipeline, and ensuring concepts translate smoothly into mobile-game environments.

Qualifications

  • : 5+ years of professional experience in Concept Art, Game Art, or a closely related field.
  • : Strong understanding of shape language, composition, color theory, lighting, perspective, anatomy, and visual storytelling.
  • : Portfolio demonstrates high-quality character, environment, prop, and/or key art concepts.
  • : Experience creating concepts for games and understanding game production pipeline.
  • : Proficiency in Photoshop, Procreate, Illustrator, or equivalents.
  • : Hands-on experience with Unity and translating concept art into game environments.
  • : Strong communication, collaboration, and feedback skills.
  • : Ability to lead and collaborate with an art team independently.

Responsibilities

  • Lead the concept art direction for characters, environments, props, UI elements, and other game assets.
  • Develop high-quality concept art, sketches, mood boards, visual explorations, and style guides.
  • Establish and maintain a consistent visual language and art style across the game.
  • Translate game design requirements and creative briefs into strong visual concepts.
  • Provide clear visual direction and references to 2D/3D artists and other production teams.
  • Review artwork and provide constructive feedback to maintain quality and consistency.
  • Mentor and guide junior and mid-level concept artists, helping improve their artistic and technical skills.
  • Collaborate closely with Game Designers, Art Directors, 3D Artists, Animators, UI/UX Artists, and other stakeholders.
  • Explore multiple visual directions and iterate quickly based on feedback.
  • Research current artistic trends, competitor games, and relevant visual styles for inspiration.
  • Ensure concepts are practical and suitable for production within mobile game constraints.
  • Help define and document art pipelines, workflows, and quality standards.
  • Take ownership of concept development from initial ideation through final handoff to production.

Skills

5+ years exp
Shape language
Composition
Color theory
Lighting
Perspective
Anatomy
Visual storytelling
Portfolio quality
Unity
Photoshop
Procreate
Illustrator
Collaboration
Communication
Feedback
Leadership

Tools

Unity
Photoshop
Procreate
Illustrator

Job description

Lead Concept Artist

Experience: 5+ Years
Location: Gulberg 3, Lahore
Work Mode: Onsite
Employment Type: Full-Time

About the Role

We are looking for a talented and experienced Lead Concept Artist to lead the visual ideation and concept development for our games. You’ll work closely with Art, Game Design, Product, and other creative teams to establish strong visual direction and translate ideas into compelling, production-ready concepts.

Key Responsibilities
  • Lead the concept art direction for characters, environments, props, UI elements, and other game assets.
  • Develop high-quality concept art, sketches, mood boards, visual explorations, and style guides.
  • Establish and maintain a consistent visual language and art style across the game.
  • Translate game design requirements and creative briefs into strong visual concepts.
  • Provide clear visual direction and references to 2D/3D artists and other production teams.
  • Review artwork and provide constructive feedback to maintain quality and consistency.
  • Mentor and guide junior and mid-level concept artists, helping improve their artistic and technical skills.
  • Collaborate closely with Game Designers, Art Directors, 3D Artists, Animators, UI/UX Artists, and other stakeholders.
  • Explore multiple visual directions and iterate quickly based on feedback.
  • Research current artistic trends, competitor games, and relevant visual styles for inspiration.
  • Ensure concepts are practical and suitable for production within mobile game constraints.
  • Help define and document art pipelines, workflows, and quality standards.
  • Take ownership of concept development from initial ideation through final handoff to production.
Required Qualifications & Skills
  • 5+ years of professional experience in Concept Art, Game Art, or a closely related field.
  • Strong understanding of shape language, composition, color theory, lighting, perspective, anatomy, and visual storytelling.
  • Strong portfolio demonstrating high-quality character, environment, prop, and/or key art concepts.
  • Proven experience creating concepts specifically for games.
  • Strong understanding of visual development and the game production pipeline.
  • Proficiency in industry-standard tools such as Photoshop, Procreate, Illustrator, or equivalent.
  • Hands-on experience with Unity and understanding of how concept art translates into the game environment.
  • Strong communication, collaboration, and feedback skills.
  • Ability to work independently while effectively leading and collaborating with an art team.
  • Strong problem-solving skills and the ability to translate abstract ideas into clear visual solutions.
What We’re Looking For

We’re looking for someone who can go beyond creating beautiful artwork and lead the visual thinking behind a game, someone who can establish a strong artistic direction, inspire other artists, communicate ideas clearly, and ensure concepts translate effectively into the final game.

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