CG Artist (Post-Production)

Game District

Lahore

On-site

PKR 600,000 - 1,200,000

Full time

4 days ago
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Benefits offered by this job

Live project work on mobile games
Collaborative studio environment
Career growth opportunities

Job summary

Game District in Lahore, Pakistan is seeking a skilled CG Artist – Post Production to enhance and finalize 3D assets for mobile games. You will work on lighting, rendering, compositing, and post-production workflows to ensure visuals align with our art direction.

You will collaborate with 3D artists, animators, and designers, apply VFX and polish passes, optimize renders for mobile, and maintain project pipelines. The role offers growth opportunities in a dynamic studio.

Qualifications

  • Experience in 3D post-production for games, preferably mobile.
  • Strong understanding of lighting, rendering, compositing and color theory.
  • Proficiency with industry tools for asset refinement and VFX.
  • Ability to work under tight deadlines with attention to detail.
  • Experience collaborating with artists, designers and programmers.

Responsibilities

  • Perform post-production work on 3D assets including lighting, rendering, color correction, and compositing
  • Optimize 3D renders and visuals for mobile platforms while maintaining quality
  • Collaborate closely with 3D artists, animators, and game designers to achieve visual consistency
  • Apply VFX, shaders, and polish passes to improve overall asset presentation
  • Ensure assets meet performance, quality, and technical standards
  • Iterate on assets based on feedback from Art Lead and stakeholders
  • Maintain organized project files and follow established art pipelines

Skills

Lighting
Rendering
Compositing
Color theory
Attention to detail

Tools

Blender
Maya
3ds Max
Photoshop
After Effects
Unity Engine

Job description

We are looking for a skilled CG Artist – Post Production to join our mobile gaming team. The ideal candidate will be responsible for enhancing and finalizing 3D assets through lighting, rendering, compositing, and post-production workflows to ensure high-quality visuals aligned with game art direction.

Key Responsibilities
  • Perform post-production work on 3D assets including lighting, rendering, color correction, and compositing
  • Optimize 3D renders and visuals for mobile platforms while maintaining quality
  • Collaborate closely with 3D artists, animators, and game designers to achieve visual consistency
  • Apply VFX, shaders, and polish passes to improve overall asset presentation
  • Ensure assets meet performance, quality, and technical standards
  • Iterate on assets based on feedback from Art Lead and stakeholders
  • Maintain organized project files and follow established art pipelines
Required Skills & Qualifications
  • Strong experience in 3D post-production for games, preferably mobile
  • Proficiency in tools such as Blender, Maya, 3ds Max, or similar
  • Solid understanding of lighting, rendering, compositing, and color theory
  • Experience with Photoshop, After Effects, or equivalent tools
  • Good knowledge of mobile optimization techniques
  • Strong attention to detail and visual polish
  • Ability to work collaboratively in a fast-paced environment
Preferred Qualifications
  • Experience working on mobile games
  • Familiarity with Unity Engine post-production workflows
  • Understanding of real-time rendering constraints
What We Offer
  • Opportunity to work on live and upcoming mobile games
  • Collaborative and creative work environment
  • Career growth and learning opportunities
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