Technical UI/UX Designer

High Voltage Software

Mexico

On-site

MXN 335,000 - 391,000

Full time

3 days ago
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Job summary

High Voltage Software is seeking a Technical UI/UX Designer in Mexico City to design features and UI screens, generate wireframes, documentation, and prototypes, and collaborate with engineers and artists to deliver engaging player experiences.

The role emphasizes player-centered design, game UX/UI, and in-engine implementation with Unreal Engine 5 tooling. You will ensure a consistent UX across platforms while contributing to production pipelines with clear documentation and feedback.

Qualifications

  • Minimum one year of UI/UX design experience in the game industry.
  • Strong UX and game design process knowledge from concept to completion.
  • Experience implementing UI/UX in-engine with real-time results.

Responsibilities

  • Work hands-on, in-engine to implement shipping quality UI/UX designs and prove out the team's ideas with prototypes
  • Break a feature into clear scoped tasks and identifying risks and dependencies early
  • Architect scalable, data-driven UI systems that are flexible as designs change
  • Consider performance and memory budgets, profiling costs of the UI widget and implemented assets
  • Maintain a unified and consistent user experience across various platforms and screen sizes, including PC, consoles, and mobile devices
  • Collaborate closely with a multidisciplinary team of designers, artists, engineers, and producers to improve the production pipeline through
  • Improving workflows, supplying documentation, and giving quality feedback to your peers

Skills

UX design
Communication
Team collaboration
English proficiency
Self-motivated
Proactive problem solving

Tools

Unreal Engine 5
UMG
Blueprint Scripting
Figma
Axure
InVision

Job description

High Voltage is looking for a Technical UI/UX Designer to join our growing team.

In this role, you'll use your expertise in designing features and UI screens by generating wireframes, documentation, and prototypes. You will work with engineers, artists, and other designers to enhance the quality of our projects and deliver fresh experiences that captivate players.

The ideal candidate would have expertise in player-centered design, an understanding of effective game systems, and experience in game UX/UI design.

Join High Voltage, and let us supercharge your future!

Responsibilities
  • Work hands-on, in-engine to implement shipping quality UI/UX designs and prove out the team's ideas with prototypes
  • Break a feature into clear scoped tasks and identifying risks and dependencies early
  • Architect scalable, data-driven UI systems that are flexible as designs change
  • Consider performance and memory budgets, profiling costs of the UI widget and implemented assets
  • Maintain a unified and consistent user experience across various platforms and screen sizes, including PC, consoles, and mobile devices
  • Collaborate closely with a multidisciplinary team of designers, artists, engineers, and producers to improve the production pipeline through
  • Improving workflows, supplying documentation, and giving quality feedback to your peers
Requirements
  • Minimum one year of User Interface Technical Design experience in the game industry
  • 1-2 years of experience with Unreal Engine 5 in a design or UI/UX design capacity on production quality professional, academic, or personal projects
  • Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary
  • Strong knowledge of UX design and game design processes from concept to completion
  • Expert with implementation in the Unreal Engine including: UMG, Blueprint Scripting, and motion graphics
  • Proficiency with Figma, Miro, Axure, InVision, or other prototyping and mockup tools
  • Familiar with Photoshop/Illustrator or other art tools
  • Familiar with coding principals including data types, logical operators, functions, and inheritance
  • Technically skilled and capable of working independently in a small team environment as part of a larger team
  • Excellent communication, interpersonal, and organizational skills
  • Ability to communicate effectively and collaborate with others
  • Passion for video games
  • English proficiency: B2 or higher required
Bonus Points
  • Experience working on multiplayer games and Live Service titles
  • Shipped game credits and a personal portfolio for review
  • Familiarity with multiple areas of UX development including: HUD, menus, and frontend
  • Additional Unreal Engine 5 experience including: ViewModels (or equivalent), materials, C++
  • Experience with other game engines such as Unity, Godot, and proprietary game engines
Benefits
  • Opportunity to work on some of the biggest AAA games in the industry
  • Great work-life balance
  • Collaborative and casual work environment
  • Competitive salary
  • Comprehensive benefits package including medical, dental and vision
  • 401K plan

Salary range: $30k to $35k MXN (gross) per month

High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.

https://www.artstation.com/highvoltagesoftware

Role Information: EN

Studio: High Voltage

Location: Americas, Mexico, Mexico City

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

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