Senior Unity Gameplay Programmer – Real-Time Systems

Delta

Cebu City

On-site

PHP 3,781,000 - 5,671,000

Full time

8 days ago

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Job summary

Chimera Entertainment, an independent studio, is seeking an experienced Unity Gameplay Programmer to own real‑time gameplay and core systems for PC/console. You will work closely with design and art, contribute to technical foundations, and help deliver robust solutions while collaborating with teams in Cebu and Munich.

The role emphasizes technical ownership, pragmatic decision‑making, and strong communication within an interdisciplinary production team.

Qualifications

  • Proven Unity experience with real‑time gameplay or interactive systems.
  • Strong understanding of software patterns used in game dev (MVVM, MVP) and maintainable architecture.
  • Experience with Git workflows and code reviews.
  • Excellent English communication and ability to collaborate remotely.

Responsibilities

  • Develop and maintain gameplay features and real‑time systems in Unity.
  • Contribute to technical design discussions and planning.
  • Collaborate with designers, artists, and production in a remote setup.
  • Build clean, maintainable Unity systems and implementations.
  • Apply common software patterns where appropriate for the project.
  • Work with Git workflows, code reviews, and collaborative development practices.
  • Identify technical risks, dependencies, and optimisations.
  • Assist debugging, profiling, and performance improvements.
  • Work with Unity plugins and tools (e.g., behaviour trees) when relevant.
  • Support AI‑assisted workflows to boost productivity and quality.
  • Communicate clearly about constraints, opportunities, and trade‑offs.

Skills

Unity
Real-time gameplay
MVVM/MVP
Git workflows
Communication (EN)
Windows development
Remote collaboration

Tools

Odin
Behavior Tree
R3
UniTask
Addressables
Amplify Shader
Rider
Visual Studio

Job description

Chimera Entertainment, an independent studio, is seeking an experienced Unity Gameplay Programmer to own real‑time gameplay and core systems for PC/console. You will work closely with design and art, contribute to technical foundations, and help deliver robust solutions while collaborating with teams in Cebu and Munich.

The role emphasizes technical ownership, pragmatic decision‑making, and strong communication within an interdisciplinary production team.

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