Senior Unity Gameplay Engineer (Contractor) – Real-Time

Delta

Cebu City

On-site

PHP 893,000 - 1,562,000

Part time

5 days ago
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Job summary

Chimera Entertainment in Cebu City is seeking an Experienced Unity Gameplay Programmer to own real-time gameplay systems and contribute to the technical foundation of upcoming games for PC and consoles. The role is senior in scope, contractor-based, with an initial 1–2 year project duration and collaboration across design, art, and production in a remote setup from Munich.

You will work onsite in our Cebu office, maintain clean Unity code, and help shape robust, scalable gameplay solutions while

Qualifications

  • Strong professional experience with Unity.
  • Solid experience developing real-time gameplay or interactive systems.
  • Strong understanding of MVVM, MVP, or similar architectural approaches.
  • Good understanding of maintainable software architecture in a game production context.
  • Experience with Git workflows, including code reviews.
  • Strong engineering mindset - you think in systems.
  • Ability to actively contribute to technical design processes.
  • Good understanding of optimisation and performance considerations.
  • AI affinity and interest in using AI-assisted workflows responsibly.
  • Communicate clearly and build collaboration across disciplines.
  • Very good English communication skills and remote team collaboration.
  • Comfortable working in a Windows-based development environment.
  • Availability from around June 2026 or as soon as possible.

Responsibilities

  • Develop and maintain gameplay features and real-time systems in Unity.
  • Contribute to technical design discussions and implementation planning.
  • Work closely with game designers, artists, technical artists, and production in a remote setup.
  • Build clean, maintainable, and extensible gameplay systems in Unity.
  • Apply common software patterns where they make sense for the project.
  • Work with Git workflows, code reviews, and collaborative development practices.
  • Help identify technical risks, dependencies, and optimisation needs.
  • Support debugging, profiling, and performance improvements.
  • Work with Unity plugins and tools such as behaviour trees where relevant.
  • Use AI-assisted workflows thoughtfully where they improve productivity, code quality, or iteration speed.
  • Communicate clearly about technical constraints, opportunities, and trade-offs.

Skills

Unity
Gameplay
Real-time systems
MVVM/MVP
Git workflows
English communication
Windows development
Behaviour trees
Rider/Visual Studio
AI-assisted workflows

Tools

Rider
Visual Studio
Odin
Behaviour Tree
Addressables
Amplify Shader

Job description

Chimera Entertainment in Cebu City is seeking an Experienced Unity Gameplay Programmer to own real-time gameplay systems and contribute to the technical foundation of upcoming games for PC and consoles. The role is senior in scope, contractor-based, with an initial 1–2 year project duration and collaboration across design, art, and production in a remote setup from Munich.

You will work onsite in our Cebu office, maintain clean Unity code, and help shape robust, scalable gameplay solutions while

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