Hard Surface Artist (Mid–Senior) — Weapons & Vehicles (Hybrid)

Secret 6

Philippines

Hybrid

PHP 400,000 - 640,000

Full time

10 days ago

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Benefits offered by this job

Training platforms
Work on AAA projects
International environment
Hybrid/remote options

Job summary

Secret 6 is seeking a skilled Hard Surface Artist to design high-fidelity weapon and vehicle assets for AAA games. You will optimize for real-time rendering, craft clean topology, UVs, textures, and collaborate closely with concept artists and leads to meet project needs.

We value strong realism, baking and texturing expertise, and a proactive, team‑oriented mindset. The role offers a hybrid arrangement for NCR residents and remote for others in the Philippines.

Qualifications

  • 3-5 years of experience in AAA game development focusing on hard surface modeling.
  • Strong art/design background with the ability to follow direction and deliver under deadlines.
  • Proficient in high-to-low poly workflows, baking, texturing, and asset optimization for real-time.

Responsibilities

  • Design and create high fidelity hard surface 3D weapon & vehicles for real-time rendering.
  • Develop clean topology, UV layouts, and texture maps to meet standards.
  • Collaborate with concept artists, leads, and cross-functional teams.
  • Stay updated on industry trends and implement feedback to improve assets.

Skills

Hard surface modeling
Real-time rendering
UV mapping
Art fundamentals
Team collaboration

Tools

Maya
ZBrush
Substance Painter
Substance Designer

Job description

Secret 6 is seeking a skilled Hard Surface Artist to design high-fidelity weapon and vehicle assets for AAA games. You will optimize for real-time rendering, craft clean topology, UVs, textures, and collaborate closely with concept artists and leads to meet project needs.

We value strong realism, baking and texturing expertise, and a proactive, team‑oriented mindset. The role offers a hybrid arrangement for NCR residents and remote for others in the Philippines.

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