AAA 3D Generalist Artist — Realistic Assets & Growth

Secret 6

Metro Manila

On-site

PHP 500,000 - 900,000

Full time

2 days ago
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Benefits offered by this job

AAA project exposure
International environment
Training platforms and workshops
Community of game lovers
Like-minded team
Diversity and inclusion culture

Job summary

Secret 6 is seeking a skilled 3D Generalist to contribute high-fidelity assets for AAA game projects. You will create hard surface models, environments, props, and organic elements using Maya, ZBrush, Substance Painter, and Substance Designer, while optimizing assets for real-time rendering.

Collaborate with concept artists and leads, iterate from feedback, and maintain clean topology, UVs, and textures. Experience across multiple asset types and a released AAA title are preferred; teamwork and

Qualifications

  • 3–5 years of AAA game development experience across hard surface and other assets.
  • Strong background in art, design, or related field.
  • Expertise in realistic, high-fidelity hard surface modeling techniques.
  • Proficiency in Maya, ZBrush, and Substance suite.

Responsibilities

  • Design and create high-fidelity 3D assets for AAA projects.
  • Optimize assets for real-time rendering while maintaining realism.
  • Develop clean topology, UVs, and textures to meet standards.
  • Collaborate with concept artists and leads on gameplay needs.
  • Incorporate feedback and participate in reviews to improve workflows.

Skills

3D Generalist
Hard surface modeling
Texture mapping
Maya
ZBrush
Substance Painter
Substance Designer
UV Layouts
Topology
Collaboration

Tools

ZBrush
Substance Painter
Substance Designer

Job description

Secret 6 is seeking a skilled 3D Generalist to contribute high-fidelity assets for AAA game projects. You will create hard surface models, environments, props, and organic elements using Maya, ZBrush, Substance Painter, and Substance Designer, while optimizing assets for real-time rendering.

Collaborate with concept artists and leads, iterate from feedback, and maintain clean topology, UVs, and textures. Experience across multiple asset types and a released AAA title are preferred; teamwork and

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