3D Generalist Artist (Mid to Senior Level)

Secret 6, Inc.

Philippines

Vor Ort

PHP 600.000 - 1.000.000

Vollzeit

Vor 11 Tagen

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Benefits dieser Stelle

Training platforms
Work in international environment
Career growth
Diversity and inclusion

Zusammenfassung

Secret 6, Inc. is seeking a skilled 3D Generalist Artist to join our AAA game development team in a high-fidelity asset creation role. You will design hard surface models, environments, props, and organic elements, ensuring real-time optimized assets with clean topology and textures.

Collaborate with concept artists and leads, adapt to multiple art areas, and participate in reviews to push workflows and asset quality. A strong portfolio featuring AAA titles is highly valued.

Qualifikationen

  • 3-5 years of experience in AAA game development, with a focus on generalist skills across hard surface and other asset types.
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
  • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
  • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
  • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
  • Excellent communication and teamwork skills to collaborate with cross-functional teams.
  • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
  • Experience across multiple asset types (hard surface, props, environments, organic) is a strong plus.
  • Has at least one AAA released title under their belt.

Aufgaben

  • Design and create high-fidelity 3D assets, including hard surface models, environments, props, and organic elements.
  • Ensure assets are optimized for real-time rendering while maintaining high quality and realism.
  • Develop clean topology, UV layouts, and texture maps to meet standards.
  • Collaborate closely with concept artists and leads for artistic direction and gameplay needs.
  • Support multiple art areas as needed with flexibility.
  • Adhere to project guidelines and update leads on progress.
  • Participate in meetings, reviews, and critiques to improve workflows and quality.
  • Research industry trends to continually improve workflow and asset quality.
  • Fulfill other assigned responsibilities with diligence and excellence.

Kenntnisse

3D Generalist
Hard Surface
Texturing
UV Mapping
Real-time Rendering

Tools

Maya
ZBrush
Substance Painter
Substance Designer

Jobbeschreibung

Our AAA Art team is growing!

Are you a skilled 3D Generalist Artist with a passion for creating high-quality, realistic assets for immersive gaming experiences We are looking for talented and creative individuals to join our team and bring their expertise to our exciting projects!

  • Design and create high-fidelity 3D assets, including hard surface models, environments, props, and organic elements, using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Support multiple art areas as needed, demonstrating flexibility and adaptability in asset creation
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence
Requirements
  • 3-5 years of experience in AAA game development, with a focus on generalist skills across hard surface and other asset types
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
  • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
  • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
  • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
  • Excellent communication and teamwork skills to collaborate with cross-functional teams.
  • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
  • Experience across multiple asset types (hard surface, props, environments, organic) is a strong plus
  • Has at least one AAA released title under their belt

If you're passionate about creating stunning hard surface assets and want to work on cutting-edge AAA projects, we'd love to hear from you!

Benefits
  • Opportunity to work on AAA projects.
  • Stable employment and professional growth in an international environment
  • Training platforms and workshops to level you up
  • Community of people who understand and share your passion for games
  • Team of like-minded people
  • A culture of diversity and inclusion to unite the most outstanding talents
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