3D Art Lead (Project Based)

Amber Studio

Philippines

On-site

PHP 600,000 - 900,000

Full time

14 days+

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Benefits offered by this job

Competitive compensation package
Training and learning programs
Friendly work environment
Additional days off

Job summary

Amber Studio in the Philippines is seeking an experienced 3D Artist to create environments, characters and props with a team of animators and 2D artists. You will model assets that fit the game's style and ensure smooth integration of graphics into the project workflow.

The ideal candidate has an art education degree and 5+ years in game development, with strong texturing, UV mapping and hand-painted work, plus experience in 3ds Max or Maya and Unity.

Qualifications

  • Art education degree required.
  • Minimum 5+ years in game development.
  • Proficiency in texturing, UV mapping and hand-painted textures.
  • Experience with 3ds Max or Maya and Unity.
  • Experience animating assets is a plus.

Responsibilities

  • Create graphics for Environments, Characters and Props with a team of animators and 2D artists.
  • Model assets that fit within the game's style.
  • Ensure proper integration of assets in the game.
  • Help conceptualizes ideas and processes to plan development.
  • Meet clients, designers, producers to review projects and deadlines.

Skills

5+ years in game development
Unity
Texturing
UV mapping
Hand-painted texturing
Asset integration
Team collaboration

Education

Art education degree

Tools

3ds Max
Maya

Job description

About us:

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.


The Quest:


  • Create graphics for Environments, Characters and Props together with a team of animators and 2D artists

  • Efficiently model assets that fit within the style of the game

  • Ensure proper integration of the graphic assets in game

  • Help conceptualizes ideas and processes to come up with the best plan of action

  • Meet clients, designers, producers to review projects and deadlines and agree on development timeline


The Skills:


  • Art education degree

  • 5+ years of experience in game development, interpreting concepts, modelling and texturing assets

  • Software experience such as 3ds Max or Maya

  • Experience in Unity

  • Experience animating assets, it's a PLUS

  • Efficient and fast UV working skills

  • Superior eye for light, shade, color, and detail in crafting texture maps and materials

  • Good hand painted texturing skill

  • Excellent ability to prototype and craft block-out assets

  • Ability to understand the needs of a project and stay within the style of the project.

  • Proficiently communicates with team members (Concept Artists, Art Directors), Production, Design and other departments


The Reward:


  • A fun and dynamic community of artisans where you can make a difference.

  • Additional Days Off - according to Amber's internal policy.

  • Professional and friendly work environment.

  • A competitive compensation package.

  • Awesome and talented colleagues.

  • Support from all your teammates.

  • Access to training and learning programs.

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