Remote 3D Modeler: Create High-Fidelity Assets

Placements24

Queenstown

Hybrid

NZD 60,000 - 90,000

Full time

3 days ago
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Benefits offered by this job

Competitive Salary
Remote Work
Diverse Projects
Cutting-edge Tools
Professional Growth

Job summary

Placements24 is seeking a highly skilled 3D Modeler to join a fully remote team, crafting detailed models for video games, architectural visuals, and product designs. You will translate concepts into high‑quality assets and collaborate with art directors to ensure visual fidelity across projects.

Role requires proficiency in Maya, Blender, 3ds Max, or ZBrush, strong topology and UV mapping skills, and excellent communication in a remote, collaborative environment.

Qualifications

  • Proven experience as a 3D Modeler with a strong portfolio.
  • Proficiency with industry-standard 3D modeling software such as Maya, Blender, 3ds Max, or ZBrush.
  • Strong understanding of topology, UV mapping, and texturing techniques.
  • Ability to interpret technical drawings and concept art accurately.
  • Excellent communication skills and the ability to work effectively in a remote, collaborative team environment.

Responsibilities

  • Create detailed 3D models of characters, environments, props, and objects based on concept art and project requirements.
  • Optimize models for performance and efficiency in real-time applications or rendering pipelines.
  • Apply textures, materials, and shaders to models to achieve desired visual fidelity.
  • Collaborate with art directors, designers, and other team members to ensure artistic and technical consistency.
  • Maintain high standards of quality and adhere to project deadlines and guidelines.

Skills

3D Modeling
Topology & UV Mapping
Concept Art Interpretation
Communication

Tools

Maya
Blender
3ds Max
ZBrush

Job description

Placements24 is seeking a highly skilled 3D Modeler to join a fully remote team, crafting detailed models for video games, architectural visuals, and product designs. You will translate concepts into high‑quality assets and collaborate with art directors to ensure visual fidelity across projects.

Role requires proficiency in Maya, Blender, 3ds Max, or ZBrush, strong topology and UV mapping skills, and excellent communication in a remote, collaborative environment.

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