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YO IT Consulting is seeking a Game Developer for a remote contract role. You will work on engine-level features using C++ and graphics APIs such as DX11/12, Vulkan, and OpenGL, pushing high-performance, real-time rendering.
You’ll design tools, optimize CPU/GPU performance, and collaborate with designers, artists, and engineers in a distributed team to deliver high-quality experiences.
Job Title: Game Developer
Job Type: Contract
Location: Remote
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you’ll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.