Gameplay Systems Engineer - Tools & Live Ops

Side

Auckland

On-site

NZD 80,000 - 120,000

Full time

14 days+

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Job summary

Side is seeking a skilled game engineer to design and optimize gameplay systems, play a key role in tool development, and ensure seamless player experiences within multiplayer frameworks. You will collaborate with cross-functional teams to integrate art and design effectively, optimizing performance throughout.

The ideal candidate must have at least 3 years of experience, proficiency in languages such as C++ or C#, and a passion for game development.

Qualifications

  • 3+ years of professional experience in engineering roles in games or related tech fields.
  • Shipped at least one title across platforms (PC, console, mobile, VR/AR).
  • Proficiency in programming languages such as C++, C#, or Python.

Responsibilities

  • Design and optimize gameplay systems and AI behaviors.
  • Develop tools for content creators and QA teams.
  • Implement networking and multiplayer architecture.

Skills

C++
C#
Python
Unity
Unreal Engine

Tools

Source Control
Debugging Tools
Performance Profiling

Job description

Side is seeking a skilled game engineer to design and optimize gameplay systems, play a key role in tool development, and ensure seamless player experiences within multiplayer frameworks. You will collaborate with cross-functional teams to integrate art and design effectively, optimizing performance throughout.

The ideal candidate must have at least 3 years of experience, proficiency in languages such as C++ or C#, and a passion for game development.

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