Senior Unity VR Engineer — Remote EU Training Platform

Jobgether

Netherlands

Remote

EUR 80,000 - 120,000

Full time

2 days ago
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Benefits offered by this job

Fully remote from Europe
Flexible hours
High ownership
Platform-building impact
Architectural influence

Job summary

Jobgether partner is seeking a Senior Unity VR Engineer to design and build scalable Unity VR client architecture for training simulations in the Netherlands. You will collaborate with backend engineers to reflect server state on devices and create reusable frameworks for multiple platforms.

The role emphasizes performance, tooling, and AI-assisted development. You will work in a fast-moving startup environment with ownership of architectural decisions and the opportunity to influence product

Qualifications

  • 5+ years of professional Unity/C# experience.
  • Experience designing and refactoring large Unity projects.
  • Experience developing VR apps for Android devices.
  • Able to build reusable client-side infrastructure.
  • Familiar with client-server architectures and API contracts.
  • Strong fundamentals in software engineering, debugging, and performance.
  • Experience with AI-assisted development workflows is a plus.
  • Excellent English communication in a distributed team.

Responsibilities

  • Design, build, and maintain Unity VR client architecture supporting multiple simulations.
  • Implement client-server integration with backend services.
  • Co-design client-server APIs and data contracts.
  • Develop reusable frameworks and infrastructure for training platform.
  • Develop VR experiences for Android-based devices (e.g. Meta Quest).
  • Identify and fix performance bottlenecks; optimize resource usage.
  • Create and maintain developer/content tooling and validation processes.
  • Collaborate with cross-functional teams and communicate technical decisions.

Skills

Unity
C#
Android VR
Client-server
Architecture
Performance
AI tooling
Developer tooling
Team collaboration
English communication

Tools

Meta Quest
Unity Editor

Job description

Jobgether partner is seeking a Senior Unity VR Engineer to design and build scalable Unity VR client architecture for training simulations in the Netherlands. You will collaborate with backend engineers to reflect server state on devices and create reusable frameworks for multiple platforms.

The role emphasizes performance, tooling, and AI-assisted development. You will work in a fast-moving startup environment with ownership of architectural decisions and the opportunity to influence product

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