Senior Game Designer

Lever, Inc.

Netherlands

Remote

EUR 70,000 - 110,000

Full time

2 days ago
Be an early applicant
Application generator

Stand out for this role — generate a tailored resume and cover letter in about a minute.

Get past ATS filters

Benefits offered by this job

Fully remote
Unlimited PTO
Flexible hours
Travel opportunities
Own device allowance

Job summary

Lever, Inc. is seeking a Senior Game Designer for a major live mobile title based in the Netherlands. You will shape characters, progression mechanics, events, combat systems, and features from concept through implementation.

The role combines creative game design with data-driven analysis of player behavior, game data, feedback, and outcomes. You will evolve the game economy, loops, and meta while sustaining engagement.

Qualifications

  • Demonstrated game or content design experience for live mobile or free-to-play titles.
  • Strong understanding of game systems, balance, and player motivation.
  • Hands-on with Unity and internal content tools.
  • Analytical mindset using data and feedback to refine designs.
  • Excellent communication within cross-functional and global teams.
  • Ability to influence stakeholders with evidence-based reasoning.

Responsibilities

  • Own the design of complex features and content from concept to data implementation.
  • Architect gameplay systems supporting engaging player experiences.
  • Analyze and refine economy, loops, and combat for balance.
  • Use data and feedback to guide iterative improvements.
  • Create design docs detailing purpose, mechanics, and outcomes.
  • Present concepts to stakeholders with supporting evidence and insights.
  • Provide peer feedback to raise team quality.
  • Share knowledge on Unity tools and live optimization.
  • Collaborate with production to define scope and delivery plans.
  • Work with art/engineering to maintain release cadence.
  • Experiment with new approaches and learn from results.
  • Contribute to live operations, events, and player engagement.

Skills

Live game design
Unity
Data-driven design
Cross-functional collaboration
Communication
Prioritization

Tools

Unity

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Game Designer based in Netherlands.

This is a senior creative role focused on designing and implementing engaging content and complex gameplay systems for a successful live mobile game.
You will shape characters, progression mechanics, events, combat systems, and other features from initial concept through final implementation.
The role combines creative game design with rigorous analysis of player behaviour, game data, feedback, and in-game outcomes.
You will help evolve the game economy, loops, and combat meta while creating meaningful strategic depth and healthy player engagement.
Working closely with art, engineering, production, and other design stakeholders, you will help maintain a sustainable and high-quality content pipeline.
The environment is highly autonomous, experimental, collaborative, and globally distributed, with a strong emphasis on impact and continuous learning.
This is an opportunity for a passionate mobile game designer to influence a major live title and contribute to experiences enjoyed by a large international player base.

Accountabilities
  • Own the design of complex features and content, including progression systems, event frameworks, combat updates, and new characters, from high-level concepts through final data implementation.

  • Architect and implement gameplay systems that support compelling player experiences and long-term engagement.

  • Analyze and refine the game economy, core gameplay loops, and combat meta to maintain balance and strategic depth.

  • Use player data, feedback, and forecasting to evaluate designs, identify opportunities, and guide iterative improvements.

  • Create clear, high-level design documentation that explains the purpose, mechanics, and expected outcomes of proposed features.

  • Present and defend design concepts to stakeholders, using data, player insights, and industry best practices to influence product decisions.

  • Provide constructive peer feedback and help raise the overall quality of the design team’s work.

  • Share advanced knowledge of Unity tools, balance methodologies, and live game optimization techniques.

  • Collaborate with production to define appropriate scope, technical requirements, and delivery plans.

  • Work closely with art and engineering teams to optimize content development and maintain a sustainable release cadence.

  • Experiment with new approaches, learn from results, and continuously refine gameplay and content.

  • Where applicable, contribute expertise around live operations, events, sales, battle passes, and player engagement between major releases.

  • Collaborate with external art or development partners when required to brief, review, and refine outsourced work.

Requirements:
  • Demonstrable game or content design experience, ideally within live, hero-driven, character-focused mobile or free-to-play games.

  • Strong understanding of game systems, game balance, player motivation, and free-to-play mechanics.

  • Hands-on experience with Unity and relevant internal game content tools.

  • Strong analytical mindset with the ability to use data, player feedback, and gameplay outcomes to refine designs.

  • Excellent communication and collaboration skills within cross-functional and globally distributed teams.

  • Ability to communicate complex design concepts clearly and influence stakeholders through evidence-based reasoning.

  • Strong prioritization skills and an impact-focused approach, with the ability to concentrate on high-value activities.

  • Performance-driven and growth-oriented mindset, with a willingness to experiment, learn from failure, and iterate quickly.

  • Collaborative attitude, openness to feedback, and willingness to support the success of teammates.

  • Curiosity, humility, and a proactive approach to asking questions and learning from mistakes.

  • Structured approach to setting and communicating specific, measurable, actionable, relevant, and time-bound objectives.

  • Deep passion for mobile games and strong interest in creating compelling player experiences.

  • Extensive knowledge of the Transformers universe is a plus.

  • Experience designing live-operations calendars, including events, sales, or battle passes, is desirable.

  • Experience working with external art or development outsourcing partners is advantageous.

Benefits:
  • Fully remote work environment with the ability to work from anywhere in the world.

  • Flexible working hours with no imposed schedule.

  • Unlimited paid time off.

  • Freedom to travel and work remotely from different locations.

  • Ability to receive compensation in your preferred currency.

  • Compensation based on qualifications, experience, and fit for the role.

  • Annual variable compensation through a bonus programme.

  • Allowance to purchase your own work device or equipment.

  • Strong autonomy and freedom to experiment, learn, and make a measurable impact.

  • Career development opportunities within a fast-learning and performance-oriented environment.

  • Opportunity to pitch ideas directly to management.

  • Diverse and supportive international community spanning six continents and 30+ countries.

  • Collaborative culture focused on experimentation, continuous learning, feedback, and shared success.

  • Opportunity to work on a major live mobile gaming title and influence its ongoing evolution.

#LI-CL1

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Producer (remote or on-site, fulltime)
Senior Producer (remote or on-site, fulltime)

CoolGames • Amsterdam

On-site
EUR 70,000 - 90,000
Competitive compensation
Clear growth path
Regular company events
+1
Senior Gameplay Engineer
Senior Gameplay Engineer

Stellar Entertainment • Utrecht

On-site
EUR 70,000 - 100,000
International AAA game projects
Flexible/hybrid working
Central Utrecht office
+1
Senior QA Engineer (remote, full time)
Senior QA Engineer (remote, full time)

CoolGames • Amsterdam

Remote
EUR 55,000 - 75,000
Competitive remuneration
Flexible remote working environment
International team atmosphere
Senior QA Engineer (remote, full time)
Senior QA Engineer (remote, full time)

Cool Games Limited • Amsterdam

Hybrid
EUR 70,000 - 100,000
International team of 50++
Work with major game platforms
Competitive remuneration
+2
Senior Unity Developer
Senior Unity Developer

Beyond Sports • Alkmaar

On-site
EUR 75,000 - 115,000
25 days off
Pension
Lunch included
+4
Senior Mobile Game Designer - Remote, Flexible Hours
Senior Mobile Game Designer - Remote, Flexible Hours

Lever, Inc. • Netherlands

Remote
EUR 70,000 - 110,000
Fully remote
Unlimited PTO
Flexible hours
+2
Senior Level Designer - Hole.io
Senior Level Designer - Hole.io

Voodoo • Amsterdam

On-site
EUR 60,000 - 85,000
Best-in-class compensation
Country-specific benefits
Game Developer (remote/hybrid, full-time)
Game Developer (remote/hybrid, full-time)

Cool Games • Amsterdam

Remote
EUR 50,000 - 70,000
International team
Flexible remote work
Competitive remuneration
+1
Senior Level Designer - Hole.io
Senior Level Designer - Hole.io

Voodoo • Eindhoven

On-site
EUR 55,000 - 85,000
Best-in-class compensation
Country-specific benefits
Senior Backend Developer – (Golang, Data & Integrations)
Senior Backend Developer – (Golang, Data & Integrations)

WebHosting • Rotterdam

Hybrid
EUR 80,000 - 120,000
Great pay and bonuses
25 vacation days
Travel allowance
+1