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Evolvebenchmark is seeking a Rendering Engineer to push the boundaries of real-time graphics on modern GPUs. You will design and implement benchmark rendering workloads using Vulkan, DX12, and Metal, creating visually compelling scenes that stress-test hardware.
You will optimize rendering code for maximum GPU utilization, profile across vendors, and collaborate on integrating AI/ML workloads into graphics pipelines in a flexible, remote-friendly environment.
Evolvebenchmark is seeking a Rendering Engineer to push the boundaries of real-time graphics on modern GPUs. You will design and implement benchmark rendering workloads using Vulkan, DX12, and Metal, creating visually compelling scenes that stress-test hardware.
You will optimize rendering code for maximum GPU utilization, profile across vendors, and collaborate on integrating AI/ML workloads into graphics pipelines in a flexible, remote-friendly environment.