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Desert Ant Labs seeks a developer to optimize models for Apple platforms, Android, and Windows, shaping the Swift core and platform bindings. You will push workloads to GPUs and Neural Engines, and design SDK APIs to maximize speed on diverse devices.
You will write Metal/WebGPU kernels when needed and collaborate with researchers to advance model architectures for real devices, contributing to a fast, robust SDK.
Make our models run faster on Apple platforms, Android, and Windows, in our shared Swift core and its platform bindings.
Location Amsterdam, Remote
Time zone UTC-5 to UTC+1
Type Full time
You work from GPU kernels up to the SDK API. You also design the SDK API, so the default call runs a model the fastest way the device allows.
Start what needs starting without waiting to be asked, and finish what you start. Take on work outside your role when a project needs you.
We ship quickly, so we cut scope until only the part users notice is left. Anyone can comment on your work or redo your draft, and we say early when work isn't ready. We read that feedback as help.
We judge the work by what shipped and what changed because of it. Nobody counts hours.