Graphics Programmer: Real-Time Rendering & Engines

Nixxes Software B.V.

Utrecht

On-site

EUR 60,000 - 85,000

Full time

10 days ago

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Job summary

Nixxes Software B.V. in Utrecht, Netherlands, is seeking a highly collaborative Graphics Programmer to join our graphics programming team. You will implement high-level graphical effects and optimize engines across platforms, while contributing to a large code base.

The role requires strong C++ skills, shader/graphics knowledge, and the ability to work with DirectX 11/12, OpenGL 4.x and Vulkan. English communication and team collaboration are essential, and candidates must live in the

Qualifications

  • At least 3 years of professional programming experience in games or a related industry.
  • Proficient with C++ and graphics APIs such as DirectX 11/12, OpenGL 4.x or Vulkan.
  • Strong mathematics background and understanding of graphics theory.
  • Excellent English communication, both written and spoken.
  • Willing to work on-site in the Netherlands (non-remote).

Responsibilities

  • Designing and writing well-structured, readable, and maintainable code.
  • Contribute to a large, existing code base as part of a focused team.
  • Implement high-level graphical effects and optimize graphics engines.
  • Debug and pragmatic problem solving to meet milestones.

Job description

Nixxes Software B.V. in Utrecht, Netherlands, is seeking a highly collaborative Graphics Programmer to join our graphics programming team. You will implement high-level graphical effects and optimize engines across platforms, while contributing to a large code base.

The role requires strong C++ skills, shader/graphics knowledge, and the ability to work with DirectX 11/12, OpenGL 4.x and Vulkan. English communication and team collaboration are essential, and candidates must live in the

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