Level Designer (Remote) Veelpoot

Veelpoot

Netherlands

Remote

EUR 22,000 - 45,000

Part time

6 days ago
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Job summary

Veelpoot is seeking Level Designers to craft dungeons and open world areas for Skyrim as a freelance, project-based engagement. You will focus on concepting, blockout, iteration, and setdressing using modular kits, with guidance and opportunities to contribute your own spin.

The ideal candidate has a portfolio detailing their design process, experience with 3D world tools, and strong English communication. Proficiency in dedicated tools and a commitment to no generative AI in production are

Qualifications

  • Portfolio detailing your level design process.
  • Willingness to learn new tools and proprietary software.
  • Experience with 3D world and level building tools and a technical background in programming or scripting.
  • Proficient in English for communication with a global team.
  • No use of generative AI in any aspect of the work.

Responsibilities

  • You will be provided with a detailed brief and freelancer agreement, with clear milestones and deliverables.
  • Collaborate with the Creative Director and other artists/designers to realize the brief, with room for your own spin.

Skills

Portfolio
Learning tools
3D level building
Scripting
English proficiency
No generative AI

Tools

Blender/Maya/Max
Creation Kit

Job description

Contract: Freelance

Duration: Project-based / Fixed-Price Agreement with a clearly defined scope.

What We Need

Veelpoot is looking for Level Designers to work on dungeons and other open world areas for Skyrim!Level Designers will focus on concepting, blockout, iterating and setdressing their levels using modular level kits.

You will be guided and gain experience in creating exterior locations, dungeons, POIs and other gameplay spaces, with a strong narrative focus.

Our ideal candidate has:

  • A portfolio of your most recent work, detailing your level design process.
  • A desire to learn new tools and proprietary software.
  • Experience with 3D world and level building tools and a technical background in programming or scripting.
  • Professional Englishproficiency, for communication with team members across the world.
  • No use of generative AI in any aspect of their work.
What You’ll Do
  • You will be provided with a detailed brief and freelancer agreement containing the exact deliverables for all your assignments. Clear milestones with no surprises for anyone.
  • Collaborate with our Creative Director and other artists / designers to realize the provided brief, with flexibility to give it your own spin.
Nice To Have:
  • Experience with 3D modeling tools (Blender/Maya/Max) is a plus.
  • Experience with the Creation Kit (Skyrim/Fallout 4) is a major plus.

We are looking for people we can work with in the long-term, as we believe making games is about investing in people. Building a studio takes time and the right mix of people, so we are taking things slowly for now.

People from all skill levels are welcome to apply, as experience does not always reflect whether we believe you’re the right person for the job.

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