2D UI Artist

Lever, Inc.

Netherlands

Remote

EUR 45,000 - 78,000

Part time

3 days ago
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Benefits offered by this job

Four-month freelance contract
Fully remote position
Core hours 10:00–16:00 CET

Job summary

Lever, Inc. is seeking a freelance 2D UI Artist to craft high-quality icons and small UI assets for upcoming games. You will span the full production pipeline from concept to engine integration, ensuring readability at small sizes and cohesive visual language across interfaces.

You will work remotely within an international team, collaborating with UX, game design, and UI leadership, and contributing to the technical implementation in Unreal Engine 5.

Qualifications

  • 3+ years of professional experience as a 2D Artist or UI Artist.
  • Proficient in digital painting and iconography for games.
  • Experience designing assets that read at small UI sizes.

Responsibilities

  • Design and render high-quality 2D game icons and small props.
  • Lead the full production pipeline from concepts to production-ready assets.
  • Maintain visual hierarchy and consistency across UI assets.
  • Follow art direction, color palettes, and style references.
  • Export, optimize, and prepare assets for Unreal Engine 5.
  • Collaborate with UX, game design, and UI teams, iterating based on feedback.
  • Implement assets in Unreal Engine 5 and ensure performance considerations.

Tools

Adobe Photoshop
Affinity
Procreate
Unreal Engine

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 2D UI Artist based in Netherlands.

As a Freelance 2D UI Artist, you will help shape polished and engaging visual experiences for ambitious upcoming games.
You will specialize in creating high-quality game icons, small props, and other 2D interface assets that remain clear and compelling at small sizes.
Your work will span the full creative pipeline, from initial sketches and visual exploration through rendering, optimization, and engine integration.
You will play a key role in maintaining a cohesive visual language, ensuring consistency in style, colour, hierarchy, and readability across the interface.
Working closely with UX, game design, and UI teams, you will refine assets based on playtesting insights and player feedback.
You will also contribute to the technical implementation of UI artwork within Unreal Engine 5.
This is an exciting opportunity to join a fully remote, international game development environment and contribute to high-profile gaming experiences.

Accountabilities
  • Design and render high-quality 2D game icons representing items, weapons, abilities, resources, and other gameplay elements.
  • Take artwork through the complete production pipeline, from rough thumbnail concepts and visual exploration to polished, production-ready assets.
  • Ensure final artwork consistently meets high visual-quality and fidelity standards.
  • Follow established art direction, visual guidelines, colour palettes, and style references across all UI assets.
  • Maintain strong visual hierarchy and consistency throughout the game's iconography and interface.
  • Export, optimize, and prepare 2D assets for use within the game engine.
  • Integrate finalized assets directly into Unreal Engine 5, including appropriate setup and implementation.
  • Manage sprite sheets, UI layouts, texture compression, and other technical considerations to ensure efficient in-game performance.
  • Collaborate closely with UX designers, game designers, and UI leadership to deliver clear and effective interface artwork.
  • Iterate on icons and other UI assets based on internal playtesting results, usability insights, and player feedback.
  • Identify opportunities to improve visual clarity and readability while preserving the intended artistic direction.
Requirements
  • At least 3 years of professional experience as a 2D Artist or UI Artist, with a focus on game iconography, small props, or comparable assets.
  • Advanced proficiency in digital art and painting software such as Adobe Photoshop, Affinity, Procreate, or similar tools.
  • Strong understanding of rendering, colour theory, composition, visual hierarchy, and designing artwork that remains readable at small UI sizes.
  • Solid technical understanding of game UI production, including sprite sheets, asset optimization, texture compression, and engine implementation.
  • Experience working with Unreal Engine is highly desirable.
  • Demonstrated ability to work within established visual styles and consistently match art direction across a range of assets.
  • Strong portfolio showcasing professional-quality game UI artwork, iconography, rendering skills, and stylistic versatility.
  • Ability to collaborate effectively with designers and artists, incorporate feedback, and iterate quickly.
  • Strong attention to detail and a commitment to producing polished, production-ready work.
  • Ability to work independently in a fully remote environment and manage priorities within flexible working arrangements.
  • Availability to start immediately and commit to a four-month freelance engagement.
  • Ability to work during core collaboration hours of approximately 10:00–16:00 CET.
Benefits
  • Four-month freelance contract with an immediate start.
  • Fully remote position, allowing you to work from Romania while collaborating with an international team.
  • Flexible working schedule, with core collaboration hours from 10:00 to 16:00 CET.
  • Opportunity to contribute to ambitious, high-profile gaming projects with major releases planned across the coming years.
  • Exposure to modern game development technologies and workflows, including Unreal Engine 5.
  • Opportunity to collaborate with experienced professionals across art, UX, game design, and UI disciplines.
  • International and inclusive working environment that welcomes people from diverse backgrounds and perspectives.
  • Opportunity to contribute to visually distinctive gaming experiences reaching players worldwide.
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