Lead Game Artist — Vision, Mentorship & Pipelines

SIDE MALAYSIA SDN. BHD.

Kuala Lumpur

On-site

MYR 60,000 - 110,000

Full time

11 days ago

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Job summary

SIDE MALAYSIA SDN. BHD. in Kuala Lumpur is seeking a senior game artist to champion art direction and lead a small team of 2D/3D artists. You will translate creative briefs into actionable tasks and maintain a consistent style across all assets.

You will collaborate with the Art Director and engineers, optimize production pipelines, review work, and contribute benchmark assets. A strong portfolio and 5 years of game art experience are required.

Qualifications

  • 5+ years of experience as a game artist.
  • Proficient with Maya, 3ds Max, Blender, Photoshop, Substance 3D Painter and ZBrush.
  • Proficient with UE5 and Unity engines.
  • Strong leadership and collaboration skills.

Responsibilities

  • Champion art direction and ensure consistency across assets.
  • Lead and mentor a 2D/3D artist team with regular critiques and reviews.
  • Collaborate with the Art Director, Creative Director, and department leads.
  • Define and optimize art production pipelines to maximize efficiency and quality.
  • Manage day-to-day tasks and resource allocation with production.
  • Create benchmark assets that establish the target quality bar.
  • Represent the art team in production meetings and with leadership.
  • Drive the aesthetic quality of final assets and look-and-feel.
  • Troubleshoot technical art issues with engineers and artists.
  • Translate briefs into actionable tasks for the art team.
  • Research new art tech and tools to keep the team at the forefront.

Skills

Art direction
Team leadership
Mentoring
Critiques & reviews
Asset optimization

Tools

Autodesk Maya
3ds Max
Blender
Adobe Photoshop
Substance 3D Painter
ZBrush

Job description

SIDE MALAYSIA SDN. BHD. in Kuala Lumpur is seeking a senior game artist to champion art direction and lead a small team of 2D/3D artists. You will translate creative briefs into actionable tasks and maintain a consistent style across all assets.

You will collaborate with the Art Director and engineers, optimize production pipelines, review work, and contribute benchmark assets. A strong portfolio and 5 years of game art experience are required.

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