Maestro De Música Para Escuela Particular

Centro Escolar

Vicente Guerrero

Remote

MXN 300,000 - 600,000

Full time

4 days ago
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Job summary

Centro Escolar is seeking a talented Compositor de Música para Videojuegos for a remote contract to shape the auditory experience of upcoming titles. You will craft immersive scores that elevate gameplay and storytelling, collaborating with game designers, narrative designers, and audio directors.

The ideal candidate has expertise in game music composition, audio implementation, and interactive music systems, with proficiency in DAWs and middleware like Wwise and FMOD.

Qualifications

  • Proven experience as a composer for video games.
  • Proficiency in DAWs such as Logic Pro, Cubase, Ableton Live, or Pro Tools.
  • Experience with interactive music implementation and audio middleware (Wwise, FMOD) is highly preferred.
  • Strong understanding of music theory, orchestration, and arrangement for various ensemble sizes and styles.
  • Ability to create music that enhances gameplay, narrative, and emotions.

Responsibilities

  • Compose original musical scores for video games, covering a range of genres and moods.
  • Create adaptive and dynamic music systems that respond to in-game events and player actions.
  • Collaborate remotely with the development team to understand project vision, character themes, and emotional arcs.
  • Produce high-quality audio stems and implement music using game audio middleware (Wwise, FMOD).
  • Develop sound palettes and motifs that define the unique atmosphere of each game project.
  • Manage multiple composition tasks, adhering to project timelines and delivery schedules.
  • Provide and receive constructive feedback during the review process with the audio and game design teams.
  • Stay abreast of current trends and technologies in video game music composition and audio production.
  • Contribute creative ideas to enhance the overall audio design of the games.

Skills

Video game music composition
Music theory & orchestration
Collaboration with design teams

Tools

Logic Pro
Cubase
Ableton Live
Pro Tools
Wwise
FMOD

Job description

Our client, an innovative independent game studio with a growing portfolio of acclaimed titles, is seeking a talented Compositor de Música para Videojuegos for a remote contract position. This role is critical in shaping the auditory experience of our upcoming projects, creating immersive and memorable musical scores that elevate gameplay and storytelling. The ideal candidate will have a profound understanding of game music composition, audio implementation, and the technical requirements of interactive music systems. You will collaborate closely with game designers, narrative designers, and audio directors to craft soundtracks that evoke the intended emotions and enhance player engagement. We are looking for a creative composer who can deliver unique, high-quality scores remotely, contributing significantly to the artistic vision of our games. This is an exciting opportunity to leave your sonic signature on compelling interactive entertainment.

About the Role

Our client, an innovative independent game studio with a growing portfolio of acclaimed titles, is seeking a talented Compositor de Música para Videojuegos for a remote contract position. This role is critical in shaping the auditory experience of our upcoming projects, creating immersive and memorable musical scores that elevate gameplay and storytelling. The ideal candidate will have a profound understanding of game music composition, audio implementation, and the technical requirements of interactive music systems. You will collaborate closely with game designers, narrative designers, and audio directors to craft soundtracks that evoke the intended emotions and enhance player engagement. We are looking for a creative composer who can deliver unique, high-quality scores remotely, contributing significantly to the artistic vision of our games. This is an exciting opportunity to leave your sonic signature on compelling interactive entertainment.

Key Responsibilities
  • Compose original musical scores for video games, covering a range of genres and moods appropriate for interactive media.
  • Create adaptive and dynamic music systems that respond to in-game events and player actions.
  • Collaborate remotely with the development team to understand project vision, character themes, and emotional arcs.
  • Produce high-quality audio stems and implement music using game audio middleware (e.g., Wwise, FMOD).
  • Develop sound palettes and motifs that define the unique atmosphere of each game project.
  • Manage multiple composition tasks, adhering to project timelines and delivery schedules.
  • Provide and receive constructive feedback during the review process with the audio and game design teams.
  • Stay abreast of current trends and technologies in video game music composition and audio production.
  • Contribute creative ideas to enhance the overall audio design of the games.
Requirements
  • Proven experience as a composer for video games, with a strong portfolio showcasing a diverse range of interactive music.
  • Proficiency in Digital Audio Workstations (DAWs) such as Logic Pro, Cubase, Ableton Live, or Pro Tools.
  • Experience with interactive music implementation and audio middleware (Wwise, FMOD) is highly preferred.
  • Strong understanding of music theory, orchestration, and arrangement for various ensemble sizes and styles.
  • Ability to create music that enhances gameplay, narrative, and
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