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Placements24 is seeking a skilled 3D Character Artist to join a Monterrey-based game development studio on a contract basis. You will sculpt, texture, and optimize high-quality character models for real-time engines, working closely with art directors and concept artists in a remote-first team.
The role emphasizes strong anatomy knowledge, a polished portfolio, and proficiency in ZBrush, Maya/3ds Max/Blender, and Substance Painter. Spanish fluency preferred; English helpful.
Our client, a cutting-edge game development studio based in Monterrey, Nuevo León , is seeking a highly skilled and imaginative Artista 3D y Modelador/a de Personajes to join their team on a contract basis. This role is crucial for bringing virtual worlds to life by creating high-quality, captivating character models for their upcoming projects. You will be responsible for the entire character creation pipeline, from sculpting and modeling to texturing and rigging preparation. The ideal candidate has a keen eye for anatomy, style, and detail, with a proven ability to translate concept art into compelling 3D assets. This is a remote-first position, allowing you to contribute your expertise from anywhere, collaborating with a talented and diverse team.
This contract position offers a competitive hourly rate and the flexibility of remote work, allowing you to shape your own schedule. You will have the opportunity to work on exciting, high-profile game projects and collaborate with a passionate and talented international team. Gain exposure to the latest technologies and contribute to the creation of memorable characters that will engage players worldwide. This is a fantastic opportunity to expand your portfolio and network within the gaming industry, working from your preferred location.