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VFX ARTIST

Jyamma Games

Pavia

In loco

EUR 28.000 - 40.000

Tempo pieno

4 giorni fa
Candidati tra i primi

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Descrizione del lavoro

A fast-growing independent game studio is seeking a talented VFX Artist to join their production team for the exciting project 'Enotria: The Last Song'. The ideal candidate will have extensive experience in creating visual effects using industry-standard tools and a passion for delivering high-quality gameplay experiences.

Competenze

  • At least 2 years of experience in a similar position.
  • Ability to create textures/sprite sheets and 3D models.

Mansioni

  • Create real-time visual effects for gameplay experience.
  • Iterate on VFX assets according to dev team’s feedback.

Conoscenze

Experience with Unreal Engine’s toolsets
Knowledge of Niagara System
Ability to create materials
Knowledge of Photoshop
3D modeling skills with 3ds Max, Maya, Blender
Ability to balance visual quality and performance
Problem-solving skills
Good communication skills

Descrizione del lavoro

Jyamma Games is a fast-growing independent game studio based in Milan, Italy.

Launched in September 2019 with less than a dozen very passionate young game developers, Jyamma Games started its journey in mobile gaming. We’ve brought four mobile games to the global market – Hi-Ball Rush, Matchy Catch, Cowzuuka and Go Down. Along the road, the studio gathered experience, skills, and very talented people from some of the best companies in the video game industry.

Now counting more than 50 collaborators over different countries and under the kind management of some seniors of the entertainment industries, Jyamma Games is working on Enotria : The Last Song, announcing itself as a breath of fresh air for both the souls-like genre and the Italian gaming industry.

Job Description

Jyamma Games is looking for a talented, autonomous and motivated VFX Artist with at least two years of relevant experience in the videogame industry to work on Enotria : The Last Song.

As part of the production team, the VFX Artist will mainly work hand-in-hand with the Technical Art team to create real-time visual effects for the gameplay experience and work on environmental and atmospheric effects, iterating on VFX assets according to the dev team’s feedback.

Fundamental requirements :

  • At least 2 years of experience in a similar position
  • Experience with Unreal Engine’s toolsets and pipelines
  • Knowledge of Niagara System and ability to create custom scratch pads to fit all the requests
  • Knowledge of Material Editor and ability to create materials to fit all the requests
  • Knowledge of Photoshop and a 3D modeling software (3ds Max, Maya, Blender) and ability to create textures / sprite sheets and 3D models to fit all the requests
  • Ability to find balance between visual quality and real-time rendering performance
  • Ability to keep content relevant to the current project’s art style and work within the project’s technical limitations
  • Proactiveness and ability to identify and solve problems in a creative, efficient way
  • Good communication and interpersonal skills

Optional but welcome :

  • Passion for souls-like games
  • Ability to create Vector Fields and Flow Maps
  • Experience with Unreal Engine 5

Additional Information :

The position is opened to VAT Number holders or people who can open it.

If you believe this position fits you, please don’t hesitate to contact us.

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