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Unreal Engine 5 Gameplay Programmer – Multiplayer – Remote or On-site (Italy)

INDIEGALA s.r.l.

Rimini

Remoto

EUR 40.000 - 60.000

Tempo pieno

2 giorni fa
Candidati tra i primi

Descrizione del lavoro

A digital distribution and game development company in Italy is seeking a Gameplay Programmer with strong UE5 skills for an exciting multiplayer project. This role involves implementing gameplay systems and optimizing networking features. The ideal candidate will have experience in multiplayer replication and a knack for online gameplay systems. The position offers competitive pay and opportunities for long-term growth in a solid company.

Servizi

Competitive pay
Long-term growth opportunities

Competenze

  • Full-time availability (remote or on-site in Rome).

Mansioni

  • Implement and maintain gameplay systems in UE5.
  • Develop and optimize multiplayer replication and networking features.
  • Collaborate with designers and artists to deliver smooth online gameplay.

Conoscenze

Strong UE5 skills (Blueprints required)
Experience with multiplayer networking & replication in UE4 / UE5
Understanding of online gameplay systems
Performance optimization

Descrizione del lavoro

Company Description Indiegala is a digital distribution platform founded in 2011. Since 2013, Indiegala has expanded into game development for PC and PlayStation. Among our projects are the voxel multiplayer shooter Blockstormand the open-world action-adventure Die Young . Headquartered in Rome, Italy, Indiegala provides exciting deals and services for gamers. We are an established and financially solid company based in Italy, currently developing an ambitious

multiplayer

title in Unreal Engine 5.

Role Description The project is already in an advanced stage of production with a strong visual identity and engaging gameplay. We are looking for a

Gameplay Programmer

with solid

online multiplayer

knowledge to join our team.

Responsibilities : – Implement and maintain gameplay systems in UE5 (Blueprints, C++ a plus) – Develop and optimize multiplayer replication and networking features – Collaborate with designers and artists to deliver smooth online gameplay Requirements : – Strong UE5 skills (Blueprints required, C++ a plus) – Experience with

multiplayer networking & replication

in UE4 / UE5 – Understanding of online gameplay systems and performance optimization – Full-time availability (remote or on-site in Rome) We offer : – Competitive pay – A solid and growing company – Long-term growth opportunities on a serious, exciting project Apply via LinkedIn or send your portfolio to

riccardo( at )indiegala.com

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