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Senior Game Designer – Rayman Brand

TN Italy

Milano

In loco

EUR 45.000 - 70.000

Tempo pieno

30+ giorni fa

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Descrizione del lavoro

Ubisoft Milan is seeking a Senior Game Designer to work on the Rayman brand. The ideal candidate will have proven experience in game design, focusing on prototyping and implementing engaging gameplay systems while ensuring a fun user experience. Responsibilities include designing core game systems, collaborating with teams, and maintaining documentation. A strong UX sensibility and proficiency in game engines like Unity or Unreal are essential.

Competenze

  • At least 2 titles shipped as Game Designer.
  • Proven experience in scripting and prototyping.

Mansioni

  • Pitch, design and prototype core game systems.
  • Implement approved designs within the editor.
  • Create and maintain design documentation.

Conoscenze

UX Sensibility
Problem Solving
Time Management
Communication
Creative Skills

Formazione

Experience in Game Design

Strumenti

Unity
Unreal
Microsoft Office

Descrizione del lavoro

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EU work permit required:

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Job Reference:

4b3c7aa70f52

Job Views:

2

Posted:

12.05.2025

Expiry Date:

26.06.2025

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Job Description:

Job Description

Ubisoft Milan is looking for a Senior Game Designer who will work on the Rayman brand.

The ideal candidate has a proven and solid experience as Game Designer in the videogame industry with in-depth understanding of how to define, prototype and implement game systems within the scope of the project and following the Game direction, making sure to capture the gameplay feel, while still being fun and accessible.
A strong UX sensibility or professional experience is recommended.


Responsibilities:

  • Pitch, design and prototype core game systems.
  • Responsible for implementing approved designs within the editor.
  • Create and maintain design documentation, including feature specification and implementation guidelines.
  • Contribute to the handling, gameplay, and mechanics setup, including data creation.
  • Collaborate with the team to ensure the implementation of systems into actual gameplay, maintaining the overall balance between multiple gameplay systems.
  • Prioritize and meet deadlines, document and communicate progress, participate in design meetings.
  • Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation.

Qualifications

  • Previous experience as Game Designer in the videogame industry (at least 2 titles shipped).
  • Proven experience in scripting and prototyping with videogame engines (Unity, Unreal etc.)
  • Must have passion, knowledge and a strong interest in a wide range of video games.
  • Demonstrated ability to effectively document original ideas and concepts.
  • Strong UX sensibility.
  • Comfortable with both conceptual and practical aspects of game design.
  • Deep knowledge of rules and mechanics of gameplay.
  • Strong creative skills and ability to analyze with critical judgment gameplay systems.
  • Excellent understanding of player data analysis.
  • Strong interpersonal skills - able to interact with team members of different disciplines.
  • Task driven, good time management and problem-solving skills, as well as strong analysis and communication.
  • Proficient in English, both spoken and written.
  • Working knowledge of all Microsoft Office applications.

As a bonus:

  • Experience as UX Designer.
  • Strong technical background in programming or scripting.
  • Experience as Level Designer.
  • Experience with 3D softwares and level building tools.
  • Familiarity with scrum and Rational Game Design methodology.
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