Robotics Engineer

BionIT Labs

Soleto

On-site

EUR 40,000 - 55,000

Full time

3 days ago
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Benefits offered by this job

Restaurant ticket (€10/day)

Job summary

BionIT Labs is a cutting-edge MedTech company transforming lives by integrating information technologies into bionics. Our flagship Adam’s Hand is the world’s first fully adaptive bionic hand.

We develop advanced robotic systems that merge precision mechatronics, electronics, embedded software and bio-inspired control to deliver intuitive, user-centered interfaces with natural dexterity. As a Robotics Engineer, you will advance the prosthetic platform using edge AI, ROS2, and NVIDIA Jetson,

Qualifications

  • 3+ years in robotics software development (embodied AI or autonomous systems preferred).
  • Strong proficiency in ROS2, Isaac ROS, C++, Python; hands-on experience with NVIDIA Jetson, CUDA, TensorRT.
  • Practical expertise in edge AI deployment, computer vision and signal processing for robotics.
  • Experience with robot modeling and simulation: URDF, Gazebo, Isaac Sim / Omniverse for physics-based validation and sim-to-real transfer.
  • Knowledge of motion control, kinematics, sensor fusion, real-time embedded Linux.
  • Proficiency with Git, CMake, Docker; debugging tools (GDB, Nsight, ROS); familiarity with RS485, BLE, CAN, USB.
  • Fluent in English and Italian.
  • Passion for clean, modular code, safety, reliability and user-centered innovation in regulated environments.

Responsibilities

  • Develop robotic control, motion planning, sensor fusion and closed-loop algorithms in C++/Python for embedded platforms.
  • Build and deploy real-time AI perception pipelines (e.g. vision, EMG, inertial, etc.) on NVIDIA Jetson using CUDA, TensorRT and Isaac ROS.
  • Design and optimize ROS2-based middleware and communication layers for low-latency sensor-actuator-AI integration.
  • Integrate perception-planning-control stacks into the prosthetic system architecture.
  • Validate algorithms via simulation (e.g. Isaac Sim, Gazebo) using URDF models, and Hardware-in-the-Loop testing.
  • Ensure code quality, unit/integration testing and documentation compliant with MedTech standards (IEC 62304, ISO 13485).
  • Collaborate across teams and contribute to R&D on next-generation bionic intelligence.

Skills

Embodied AI
Edge AI deployment
Computer vision
Sensor fusion
Sim-to-real transfer
Real-time embedded Linux
C++ / Python

Tools

ROS2
Isaac ROS
NVIDIA Jetson
CUDA
TensorRT
Git
CMake
Docker
GDB
Nsight
URDF
Gazebo
Omniverse
RS485
BLE
CAN
USB

Job description

BionIT Labs is a cutting-edge MedTech company dedicated to transforming lives by integrating Information Technologies into Bionics. Our flagship innovation, Adam’s Hand, is the world’s first fully adaptive bionic hand. We specialize in developing advanced robotic systems that merge precision mechatronics, advanced electronics, sophisticated embedded software and bio-inspired control algorithms, focusing on creating intuitive, user-centric human-robot interfaces with seamless embodiment and natural dexterity.

THE ROLE

As a Robotics Engineer, you will be a key contributor to the evolution of our bionic systems, focusing on the integration of advanced robotics, edge AI and NVIDIA-accelerated computing. You will design and implement intelligent robotic behaviors, perception pipelines and control strategies, leveraging NVIDIA Jetson platforms, Isaac ROS and modern AI frameworks to enable real-time, adaptive and intuitive interactions between the prosthetic device and the user. We are looking for a specialist who combines deep expertise in robotics software with strong skills in AI deployment at the edge and a passion for creating reliable human-centered robotic solutions.

RESPONSIBILITIES
  • Develop robotic control, motion planning, sensor fusion and closed-loop algorithms in C++/Python for embedded platforms.
  • Build and deploy real-time AI perception pipelines (e.g. vision, EMG, inertial, etc.) on NVIDIA Jetson using CUDA, TensorRT and Isaac ROS.
  • Design and optimize ROS2-based middleware and communication layers for low-latency sensor-actuator-AI integration.
  • Integrate perception-planning-control stacks into the prosthetic system architecture.
  • Validate algorithms via simulation (e.g. Isaac Sim, Gazebo) using URDF models, and Hardware-in-the-Loop testing.
  • Ensure code quality, unit/integration testing and documentation compliant with MedTech standards (IEC 62304, ISO 13485).
  • Collaborate across teams and contribute to R&D on next-generation bionic intelligence.
QUALIFICATIONS & REQUIRED SKILLS
  • 3+ years in robotics software development (embodied AI or autonomous systems preferred).
  • Strong proficiency in ROS2, Isaac ROS, C++, Python; hands-on experience with NVIDIA Jetson, CUDA, TensorRT.
  • Practical expertise in edge AI deployment, computer vision and signal processing for robotics.
  • Experience with robot modeling and simulation: URDF, Gazebo, Isaac Sim / Omniverse for physics-based validation and sim-to-real transfer.
  • Knowledge of motion control, kinematics, sensor fusion, real-time embedded Linux.
  • Proficiency with Git, CMake, Docker; debugging tools (GDB, Nsight, ROS); familiarity with RS485, BLE, CAN, USB.
  • Fluent in English and Italian.
  • Passion for clean, modular code, safety, reliability and user-centered innovation in regulated environments.
SALARY RANGE: 40-55K€
(including base, variable, and benefits — incl. €10/day ticket restaurant).

This position is open to all individuals regardless of gender, in accordance with Legislative Decree 198/2006. We reject all forms of discrimination and are deeply committed to equal opportunities, diversity, and inclusion.

In compliance with current legislation, candidates are requested to grant consent for the processing of personal data (EU Regulation 2016/679 - GDPR).

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