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Neural Rendering & Graphics Engineer

European Tech Recruit

Bressanone

In loco

EUR 50.000 - 70.000

Tempo pieno

Ieri
Candidati tra i primi

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Descrizione del lavoro

A leading tech recruitment agency in Bressanone is seeking a Mid-Senior Neural Rendering & Graphics Engineer. In this full-time role, you'll leverage cutting-edge computer vision and machine learning to develop innovative rendering systems. Responsibilities include designing BRDF models and engaging with clients. Ideal candidates will have a PhD or Master’s with 3+ years in the field, expertise in modern neural rendering techniques, and proficiency in Python and GPU programming. This position offers an exciting opportunity to work with top industry talent.

Competenze

  • Strong foundation in rendering and graphics research through advanced education and industry experience.
  • Proven track record in modern neural rendering techniques.
  • Experience with differentiable rendering frameworks.

Mansioni

  • Design and implement BRDF models and material representations.
  • Develop differentiable rendering pipelines for inverse problems.
  • Engage with clients to understand rendering requirements.

Conoscenze

Neural rendering techniques
Physically-based rendering
GPU programming
Python
C++

Formazione

PhD or Master’s degree

Strumenti

Mitsuba 3
OptiX
Unity
Descrizione del lavoro

Neural Rendering & Graphics Engineer

European Tech Recruit are working closely with a market leading 3D scanning company based in Bressanone, who are looking for a talented Neural Rendering & Graphics Engineer to join their team.

In this role you will join a company that leverages state‑of‑the‑art computer vision and machine learning algorithms to scan high quality, relightable 3D models of objects and products at scale.

You will develop rendering systems that bridge classical graphics with modern neural techniques, building pipelines for accurate BRDF estimation, differentiable light transport, and neural material synthesis.

Responsibilities
  • Design and implement BRDF models and material representations, including neural and diffusion‑based approaches for material acquisition and synthesis.
  • Develop differentiable rendering pipelines for inverse problems: material decomposition, relighting, and appearance transfer.
  • Build diffusion‑based rendering pipelines that transform PBR assets into photorealistic imagery.
  • Develop intrinsic image decomposition models for separating albedo, shading, and material properties from captured images.
  • Work with ML engineers, 3D reconstruction specialists, and software developers to deliver end‑to‑end solutions.
  • Stay current with related graphics research; identify opportunities to integrate new methods into production.
  • Engage with enterprise clients to understand rendering requirements across diverse use cases (e‑commerce, AR/VR, CGI).
Requirements
  • Strong foundation in rendering and graphics research, gained through a PhD or Master’s degree combined with 3+ years of industry experience.
  • Proven track record in modern neural rendering techniques (NeRF, neural materials, inverse rendering).
  • Deep understanding of physically‑based rendering: BRDFs (Cook‑Torrance, GGX, measured materials), light transport, global illumination.
  • Experience with differentiable rendering frameworks (Mitsuba 3, nvdiffrast, or similar).
  • Proficiency in Python; working knowledge of C++ for graphics pipelines.
  • Experience with GPU programming (CUDA, OptiX, or shader languages).
  • Background in material measurement, gonioreflectometry, or appearance capture.
  • Familiarity with diffusion models or other generative techniques applied to textures/materials.
  • Experience with real‑time engines (Unreal, Unity) or USD/MaterialX pipelines.
  • Published work or open‑source contributions in graphics or neural rendering.

If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com.

By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice https://eu-recruit.com/about-us/privacy-notice/.

Seniority level

Mid‑Senior level

Employment type

Full‑time

Job function
  • Engineering, Research, and Information Technology
Industries
  • Computer Hardware Manufacturing, Software Development, and Information Services

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