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Senior Game Programmer

Buscojobs

Friuli-Venezia Giulia

Remoto

EUR 55.000 - 70.000

Tempo pieno

7 giorni fa
Candidati tra i primi

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Descrizione del lavoro

An established indie studio is seeking a senior game programmer to join their all-remote team. This role involves working on a unique narrative game set in an alternate-reality 1960s Italy, where creativity meets social themes. The ideal candidate will have extensive experience in game development, particularly with Unity Engine and C#. You'll be part of a passionate team dedicated to creating engaging gaming experiences while embracing inclusivity and collaboration. If you thrive in a remote environment and want to make a meaningful impact, this opportunity is for you.

Servizi

Fully Remote Work
Flexible Scheduling
Competitive Pay
Regular Meetings

Competenze

  • 5+ years of experience in game development with at least three released games.
  • Strong programming skills in C# and significant experience with Unity Engine.

Mansioni

  • Implement and polish features from systems to user interfaces.
  • Design scalable code architectures and collaborate with the technical team.

Conoscenze

Game Development
C#
Unity Engine
Software Engineering Principles
Debugging Skills
Problem-Solving Skills
Communication Skills

Strumenti

Source Control

Descrizione del lavoro

About Us

We are Snackbar Studio, an all-remote, indie studio passionate about beautiful, narrative games (and also snacks. You gotta have snacks). We’re searching for a senior game programmer to join our team of industry veterans and bring our vision to life. If you’re skilled, experienced, and eager to make an impact on a small, creative team, we want to hear from you!

We recently secured funding for our first title - The SnackBar at the End of the World - a top-down, chill-action RPG for PC, Switch, PlayStation, and Xbox. Players take the role of a chef in a magical, alternate-reality 1960s Italy where they forage, hunt, cook, and scheme to make lire, serve restaurant guests their favorite meals, and rescue their family from the authoritarian mayor’s prison. (Check out our non-public, investor trailer here.)

Our game embraces antifascist, anti-racist, LGBTQ+ inclusive, feminist themes. So does our team. If that sounds like your jam, please read on!

Responsibilities
  1. Implement, iterate, and polish various features end-to-end, from systems to user interfaces, ensuring alignment with the project’s vision.
  2. Design and implement scalable and maintainable code architectures, anticipating future project needs and supporting its long-term evolution.
  3. Collaborate with the technical team to solve complex problems, improve game performance, propose different approaches for feature implementation, and enhance the game’s overall quality.
  4. Contribute to the continuous improvement of development processes, tools, and plugins.
  5. Work closely with the QA team to reproduce, debug, and fix reported bugs.
Qualifications (required)
  • Located in / around the CET timezone
  • Minimum of 5 years of proven experience in game development
  • At least three released games, with at least one on a major console (Xbox, PlayStation, or Switch)
  • Significant experience in Unity Engine and strong programming skills in C#
  • Strong knowledge of software engineering principles, including object-oriented programming, design patterns, and code architecture
  • Proficiency in source control
  • Excellent debugging and problem-solving skills, including experience with performance profiling and optimization
  • Ability to work independently and proactively, while contributing to a collaborative, remote team environment
  • Exceptional communication skills with non-technical team members and technical documentation writing abilities
Bonus Skills
  • Experience with console development and porting, including platform-specific requirements and optimization
  • Experience launching games on Steam and responding to player feedback
  • Knowledge of shader programming and graphics pipelines in Unity
  • Knowledge of additional programming or scripting languages
What We Offer
  • Fully remote work from anywhere
  • Competitive and contract pay (55,000-70,000€ annually, depending on experience)
  • Flexible scheduling within the European time zone
  • Regular meetings to ensure deadlines and goals are met
How to Apply

Send an email to [emailprotected] including:

  • The three most significant published game titles you’ve worked on
  • Your CV and LinkedIn profile
  • Samples of your work or materials to help us get to know you better

Applications missing these items will not be considered. We look forward to your application!

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