Unity Developer

Talent Support India

Hyderabad

On-site

INR 1,500,000 - 2,300,000

Full time

9 days ago

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Job summary

Talent Support India in Hyderabad seeks an experienced Unity Game/Application Developer to lead WebGL, AR, and VR projects across mobile and desktop platforms.

You will collaborate with art teams, optimize assets and code for performance, implement multiplayer systems, and craft responsive UI using Unity URP/HDRP. The role requires strong C#, shader skills, and a passion for cutting-edge tech.

Qualifications

  • 24 years of professional experience in Unity 3D/2D game and application development.
  • Strong proficiency in Unity WebGL, AR, and VR development.
  • Advanced knowledge of URP and HDRP for high-quality visuals.
  • Experience writing clean C# code and UI/UX systems.

Responsibilities

  • Collaborate closely with the art team to ensure seamless integration of assets, animations, and designs, maintaining a consistent visual and functional output across all projects.
  • Design, develop, and optimize Unity WebGL, AR, and VR applications and games with attention to performance and cross-platform compatibility.
  • Implement advanced optimization techniques for art assets and code performance (memory management, multithreading, object pooling).
  • Work on multiple projects across platforms (WebGL, mobile, AR/VR), adapting quickly to new technologies, requirements, and challenges.
  • Write clean, modular, and maintainable C# code following best practices.
  • Implement UI/UX elements with a focus on responsive design, usability, and performance.
  • Leverage URP and HDRP render pipelines to create visually stunning and optimized environments.
  • Develop custom shaders using OpenGL or ShaderGraph.
  • Conduct debugging, profiling, and performance testing to ensure smooth gameplay and application functionality.
  • Develop and implement multiplayer gameplay systems using Photon Fusion/Photon PUN,Unity Netcode for GameObjects, or custom networking.

Skills

Unity WebGL
AR/VR development
C# programming
Unity UI/UX
URP/HDRP
ShaderGraph/OpenGL
Multiplayer (Photon)
Unity Netcode
Performance optimization

Tools

ShaderGraph
RenderDoc
Unity Profiler
Git

Job description

Job Description: Unity Game/Application Developer (WebGL, Mobile, AR/VR)

Position Overview:

We are looking for a skilled and motivated Unity Game/Application Developer to join our dynamic team. The ideal candidate will have a strong foundation in Unity WebGL, AR/VR game and application development and thrive in a collaborative environment. If you are a team player with a passion for working on diverse projects, solving complex challenges, and exploring cutting-edge technologies, wed love to hear from you.

Responsibilities:
  • Collaborate closely with the art team to ensure seamless integration of assets, animations, and designs, maintaining a consistent visual and functional output across all projects.
  • Design, develop, and optimize Unity WebGL, AR, and VR applications and games with attention to performance and cross-platform compatibility.
  • Implement advanced optimization techniques for art assets (e.g., reducing polycount, texture compression, LODs) and code performance (e.g., memory management, multithreading, object pooling).
  • Work on multiple projects across platforms (WebGL, mobile, AR/VR), adapting quickly to new technologies, requirements, and creative challenges.
  • Write clean, modular, and maintainable C# code, following best practices and standards.
  • Implement UI/UX elements with a focus on responsive design, usability, and performance.
  • Leverage URP and HDRP render pipelines to create visually stunning and optimized environments.
  • Develop custom shaders using OpenGL or ShaderGraph, enhancing visuals and supporting specific gameplay or design needs.
  • Conduct debugging, profiling, and performance testing to ensure smooth gameplay and application functionality.
  • Develop and implement multiplayer gameplay systems using Photon Fusion/Photon PUN,/Unity Netcode for GameObjects, or custom networking framework.
Skills and Qualifications:
Technical Expertise:
  • 24 years of professional experience in Unity 3D/2D game and application development, with a strong portfolio showcasing completed projects.
  • Proficiency in Unity WebGL, AR, and VR application development, including knowledge of platform-specific requirements and optimizations.
  • Strong C# programming skills with experience in scripting, debugging, and problem-solving.
  • Expertise in Unity UI/UX systems, with attention to user interaction, responsiveness, and design principles.
  • Advanced knowledge of URP (Universal Render Pipeline) and HDRP (High Definition Render Pipeline) for creating high-quality visuals.
  • Hands-on experience in developing custom shaders using OpenGL or ShaderGraph to achieve unique visual effects and performance.
Optimization Skills:
  • Art standpoint: Proficiency in optimizing 3D models (e.g., polycount reduction, LOD creation), textures (e.g., compression, mipmapping), and efficient material usage for reduced rendering overhead.
  • Development standpoint: Expertise in memory management, object pooling, multithreading, and asynchronous operations to improve runtime performance.
  • Platform-specific deployment: Ability to optimize projects for WebGL (e.g., size reduction, runtime efficiency), mobile platforms (e.g., GPU/CPU performance, battery optimization), and AR/VR devices (e.g., frame rate stability, latency reduction).
General Skills:
  • Strong mathematical and analytical skills, particularly in geometry, vectors, and linear algebra, to solve complex problems.
  • Experience in debugging tools like Unity Profiler, RenderDoc, and platform-specific profilers.
Good to Have:
  • Experience with 3D modeling tools like Blender for creating or modifying assets.
  • Skills in Photoshop and other design software for creating textures, UI elements, or concept art.
  • Familiarity with AI technologies and their application in game development, such as procedural content generation, NPC behavior, or AI-assisted art creation.
  • Experience in pipeline automation and version control systems like Git to streamline workflows.
  • Expertise in Omniverse.
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