Unity AR/VR Developer

Lightrains Technolabs

Thiruvananthapuram

On-site

INR 900,000 - 1,300,000

Full time

14 days+
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Benefits offered by this job

5 Days Working
Flexible Timings
Spatial computing projects

Job summary

Lightrains Technolabs is seeking an experienced Unity developer to build AR, VR, and mixed reality applications. You will translate design specifications into interactive 3D experiences for simulation, training, and product visualization.

Responsibilities include optimizing performance, integrating third-party SDKs and APIs, and ensuring scalable architecture. You will collaborate across teams, mentor juniors, and help push cutting-edge spatial computing forward.

Qualifications

  • Strong OOP fundamentals and expert-level C# programming.
  • Advanced knowledge of the Unity engine, C# Mono runtime, and performance optimization.
  • Experience integrating third-party SDKs and APIs into Unity applications.
  • Solid understanding of game/experience architecture and design patterns.
  • Familiarity with cross-platform UI design in Unity.
  • Strong understanding of 2D/3D space, coordinate systems, and asset pipelines.
  • Deep knowledge of Unity physics, lighting, shaders, materials, meshes, and VFX.
  • Hands-on experience with standard AR/VR hardware and spatial computing best practices.
  • Debugging, profiling, and performance tuning across device targets.

Responsibilities

  • Translate design specifications into interactive 3D experiences.
  • Build AR, VR, and mixed reality applications.
  • Work across simulation, training, and product visualization domains.
  • Collaborate with team members to optimize performance and UX.

Skills

C# programming
Unity engine
OOP fundamentals
Performance optimization
SDK integration
Game architecture
Design patterns
Cross-platform UI
AR/VR hardware
Debugging & profiling

Job description

We are looking for an experienced Unity developer to build AR, VR, and mixed reality applications. You will translate design specifications into interactive 3D experiences, working across simulation, training, and product visualization domains.

Requirements
  • Strong OOP fundamentals and expert-level C# programming
  • Advanced knowledge of the Unity engine, C# Mono runtime, and performance optimization
  • Experience integrating third-party SDKs and APIs into Unity applications
  • Solid understanding of game/experience architecture and design patterns
  • Familiarity with cross-platform UI design in Unity (meta quest, Apple Vision Pro, mobile AR)
  • Strong understanding of 2D/3D space, coordinate systems, and asset pipelines
  • Deep knowledge of Unity physics, lighting, shaders, materials, meshes, and VFX
  • Hands-on experience with standard AR/VR hardware and spatial computing best practices
  • Debugging, profiling, and performance tuning across device targets
What we expect of you
  • Excellent written and verbal communication skills
  • Strong problem-solving and organizational abilities
  • Experience with AR/VR hardware including Meta Quest, Apple Vision Pro, and mobile AR frameworks
  • Performance-conscious — considerate of memory, GPU, and thermal constraints on target devices
  • Team player with leadership and mentoring qualities
  • Ability to handle shifting priorities and rapid iteration cycles
  • Deep technical knowledge with experience shipping large applications
Perks and Benefits
  • 5 Days Working
  • Flexible Timings
  • Work on cutting-edge spatial computing and immersive experiences
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