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Role Type: Contract to Hire (6 months) then Full-time based on Performance
Work Location: Remote
At Red Elk Studios, we are building Anthelion, a next-generation AI-powered QA automation platform purpose-built for mobile game studios.
Anthelion accelerates testing, improves release quality, and reduces operational QA costs through intelligent automation systems designed specifically for the complexity of live mobile games. The platform combines AI-assisted test creation, self-healing automation flows, smart test prioritization, gameplay telemetry analysis, embedded engine SDKs, and cross-platform device orchestration to deliver scalable, end-to-end automation across Android and iOS environments. By integrating deeply into real production pipelines, Anthelion enables studios to move faster while maintaining stability across devices, content updates, and live operations.
We are looking for a Senior Unity Engineer to become a key technical leader and customer-facing engineering partner for the platform — helping define how next-generation game automation is implemented across the industry. This role goes beyond traditional Unity development and sits at the intersection of game engineering, automation systems, technical consulting, and product innovation.
As a Senior Unity Engineer, you will own the critical engineering layer that connects Anthelion to real-world game production environments. You will design, build, and maintain a growing library of reference game implementations that validate and showcase the platform’s automation capabilities across diverse gameplay systems, genres, SDK integrations, and live-service scenarios. You will work directly with partner studios during onboarding and integration, collaborating closely with their Engineers, QA Leads, Automation Engineers, Technical Directors, and Producers to help operationalize automation within active development pipelines.
In parallel, you will act as a strategic bridge between customers and the core platform Engineering team — translating real production challenges, integration friction points, and emerging studio requirements into clear, scalable, and implementable technical specifications. Your insights from live customer environments will directly influence platform architecture, SDK evolution, automation workflows, and future product capabilities, making this role foundational to the growth and technical direction of Anthelion.
Build and maintain a library of Unity reference games that demonstrate the full range of test scenarios the platform supports, ensuring each capability has a working reference implementation.
Lead technical onboarding for new customer studios. Work directly with their Engineers, QA Leads, Automation Engineers, and Producers to integrate the platform into their game projects and AI-driven test pipelines.
Partner with customers to understand their gameplay‑specific automation needs and recommend test design strategies — including command sequencing and scripting approaches — that fit each game’s architecture.
Translate observations from reference app work and customer engagements into clear, implementable specifications for the core Engineering team. Champion features that unlock new categories of testable game systems, including networked and multiplayer gameplay.
Work closely with internal Engineering, Product, and Customer Success teams. Serve as the trusted technical bridge between external studios and internal roadmap decisions.
If you love building games, validating them through automation, and helping other studios do the same — we’d love to talk.
with your resume, portfolio/GitHub (if applicable), and a note on what excites you about building the next generation of game test automation tooling.