Senior SDET

Garden City

Bengaluru

On-site

INR 1,200,000 - 1,800,000

Full time

14 days+

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Job summary

Garden City in Bengaluru, India is seeking a skilled Senior SDET to join their Automation Department. The role involves designing and maintaining test automation frameworks for mobile games, ensuring quality throughout the development lifecycle.

Ideal candidates will have over 5 years of SDET experience, specifically in mobile game automation, and a passion for improving player experiences. The position offers full-time work with diverse challenges and the opportunity to mentor others.

Qualifications

  • 5+ years of experience in Software Development Engineer in Test (SDET) roles.
  • 2+ years of specific experience in Mobile Game Automation.
  • Proven experience identifying and mitigating client-side game vulnerabilities.

Responsibilities

  • Design and build extensible test automation frameworks for mobile games.
  • Integrate automation checks into the CI/CD pipeline.
  • Mentor junior SDETs and manual QA team members on automation best practices.

Skills

Test automation frameworks
Mobile automation tools (Appium, AltTester)
C# (Unity), Python, Java, C++
API testing (Postman, RestAssured)
Mobile penetration testing tools

Education

5+ years in SDET roles
2+ years in Mobile Game Automation

Tools

Unity Test Framework
OWASP ZAP
Burp Suite

Job description

Garden City Games India Pvt Ltd | Full time

Senior SDET

Bangalore North, India | Posted on 06/29/2026

Responsibilities

Design, build, and scale extensible test automation frameworks from scratch tailored for mobile games (Android & iOS).

Integrate automation checks seamlessly into the CI/CD pipeline (e.g., Jenkins, GitLab CI, GitHub Actions) to enable continuous testing.

Implement solutions for handling complex mobile game UI elements, 3D/2D assets, and dynamic game states.

Develop and execute automated Smoke Tests for rapid build verification and Sanity Tests for deep-dive feature validation.

Build automated testing suites for Live Ops (e.g., verifying real-time events, in-game store updates, push notifications, and server-driven content changes without app store updates).

Implement performance automation to monitor frame rates (FPS), memory leaks, CPU usage, and battery consumption across various device tiers.

Work closely with Game Developers, QA Engineers, and DevOps to identify automation gaps and embed quality into the development lifecycle.

Mentor junior/mid-level SDETs and manual QA team members on automation best practices.

Provide clear, data-driven dashboards and reports on test coverage, pass/fail rates, and game performance metrics to stakeholders.

4. Security & Penetration Testing Automation

Design and execute automated Penetration (Pen) Testing scenarios targeting mobile application vulnerabilities and backend APIs.

Integrate automated static application security testing (SAST) and dynamic application security testing (DAST) tools directly into the CI/CD pipeline.

Identify and simulate common game security threats, including memory manipulation (e.g., speed hacks, value freezes), client-side tampering, and secure data storage leaks.

Validate the integrity of In-App Purchases (IAP) and telemetry data against packet spoofing, man-in-the-middle (MitM) attacks, and receipt validation bypasses.

Required Skills & Qualifications
Technical Skills
  • Game Engines: Hands-on experience writing test automation for games built on Unity (using tools like Unity Test Framework, AltTester/AltUnity) or Unreal Engine.
  • Mobile Automation Tools: Deep expertise in mobile automation tools such as Appium, AltTester, Airtest, or native frameworks (XCTest, Espresso).
  • Programming Languages: Strong proficiency in C# (highly preferred for Unity), Python, Java, or C++.
  • Backend & API Testing: Strong understanding of API testing tools (Postman, RestAssured) to validate backend services and Live Ops configurations.
  • Mobile Pen Testing Tools: Hands-on experience with mobile security and penetration testing tools such as Frida, Ghidra, IDA Pro, OWASP ZAP, Burp Suite, or Drozer.
  • Security Frameworks: Deep knowledge of the OWASP Mobile Application Security (MASVS) verification standard.
  • Vulnerability Expertise: Proven experience identifying and mitigating client-side game vulnerabilities (e.g., reverse engineering, memory scanning/editing via tools like Cheat Engine/GameGuardian architectures, and API protocol tampering).
Experience
  • 5+ years of experience in Software Development Engineer in Test (SDET) roles.
  • 2+ years of specific experience in Mobile Game Automation (applications with heavy graphics/shading, not just standard CRUD apps).
  • Proven track record of designing and maintaining CI/CD pipelines for mobile platforms.
Job Overview

We are looking for a highly skilled and passionate Senior SDET to join our growing Automation Department. In this role, you will be the chief architect of our mobile game automation frameworks. You will design, build, and maintain robust automated testing pipelines—covering everything from early-stage Smoke and Sanity checks to real-time Live Ops verification.

If you have a deep understanding of mobile game engines, hands-on experience with device farms, and a passion for ensuring seamless player experiences, we want you on our team.

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