Senior Unity 3D Developer

Tagbin Services

Gurugram District

On-site

INR 900,000 - 1,300,000

Full time

5 days ago
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Job summary

Tagbin Services in Gurugram, Haryana, India seeks a Senior Unity 3D Developer to join our on-site team. You will script deep interaction systems for VR simulators and gesture-controlled exhibits, and supervise asset deployment.

You'll optimize graphics pipelines to sustain 60+ FPS, integrate OpenXR and Meta Quest SDK, and mentor junior developers. This full-time role emphasizes hands-on leadership and advanced hardware experience.

Qualifications

  • Proficiency with Unity 3D Engine and C# in a VR context.
  • Experience scripting complex interaction systems and handling motion-tracking hardware.
  • Ability to identify and resolve graphics processing chokepoints in engine runtimes.
  • Experience coding asynchronous data download utilities and UI mappings.
  • Leadership experience supervising asset deployment and mentoring junior developers.

Responsibilities

  • Script deep interaction systems for VR simulators and gesture-controlled exhibits.
  • Isolate and fix graphic bottlenecks to maintain 60+ FPS on-site.
  • Develop asynchronous data download utilities to sync kiosk states with servers.
  • Build custom multi-touch UI mapping arrays inside scene containers.
  • Supervise asset deployment phases and mentor junior developers.

Skills

Unity 3D Engine
C#
OpenXR Frameworks
Meta Quest SDK
Physics Profiling
Interaction systems scripting
Motion tracking hardware
Graphics optimization
Async data download utilities
Multi-touch UI mapping arrays
Asset deployment supervision
Mentoring juniors/leadership

Job description

ABOUT THE ROLE

Join us as a Senior Unity 3D Developer in Gurugram, Haryana, India. This is a full-time, on-site position with a joining period of within 60 days. In this role, you will be responsible for scripting deep interaction systems for virtual reality simulators and gesture-controlled public exhibit systems. You will also supervise advanced asset deployment phases and guide junior development teams.

KEY RESPONSIBILITIES
  1. Script deep interaction systems driving virtual reality simulators, motion-tracking hardware loops, and gesture-controlled public exhibit systems.
  2. Isolate and eliminate graphic processing chokepoints inside engine runtimes, ensuring rigid 60+ frame-rate metrics on-site.
  3. Code modern asynchronous data download utilities to sync localized kiosk application states with main servers.
  4. Build custom multi-touch UI mapping arrays inside scene containers, ensuring resilient public interactive touchpoint usage profiles.
  5. Supervise advanced asset deployment phases, calibrate depth camera software loops, and guide junior development wings.
REQUIRED SKILLS AND EXPERIENCE
  1. Proficiency in Unity 3D Engine, C#, OpenXR Frameworks, Meta Quest SDK, and Physics Profiling.
  2. Strong ability to script complex interaction systems and manage motion-tracking hardware.
  3. Experience in isolating and resolving graphic processing chokepoints.
  4. Expertise in coding asynchronous data download utilities and building custom multi-touch UI mapping arrays.
  5. Proven leadership skills to supervise asset deployment and mentor junior developers.
WHAT WE OFFER

A dynamic work environment at the forefront of tech-experiential innovation, where creativity and technology converge to deliver transformative digital experiences.

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