Associate Art Director

Liquidnitro Games

Hyderabad

On-site

INR 1,400,000 - 2,200,000

Full time

14 days+

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Job summary

Liquidnitro Games is seeking an Associate Art Director to lead our art team and drive high-quality environment assets. You will collaborate closely with Art Direction to plan visual direction and ensure the consistency of assets across projects.

You will oversee a group of internal and external artists, refine workflows, and help translate concept art and style guides into production-ready content for our live services and games.

Qualifications

  • 7+ years of production experience with asset creation.
  • Advanced knowledge of Maya, Max, or similar 3D modeling software.
  • Strong asset creation abilities (hard surface, architecture and/or organic assets).
  • Strong knowledge of breaking down complex scenes into efficient asset sets and components.
  • Experience in managing and leading a small subset of artists in delivering Environments content to final quality.
  • Knowledge in assessing scope, making recommendations, providing solid estimates, and delivering on time and to quality.
  • Experience working with content-driven game engines (e.g. Unreal, Frostbite, Unity).
  • Experience collaborating with designers, engineers, and tech artists to evolve workflows, pipelines, and to problem-solve.

Responsibilities

  • Creating high-quality benchmark content, conveying depth and storytelling in the way assets are composed going beyond the immediate needs of game design.
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, taking into account opportunities for reuse and modular construction.
  • Be involved in the building process, from initial grey-block rapid layout, through to final assets.
  • Breakdown tasks, assemble reference material and oversee the work of internal and external artists.
  • Troubleshooting and creating workflows and documentation.
  • Provide feedback and critiques to junior team members.
  • Lead internal and external teams.
  • Collaborate with other Artists, Tech Artists and Leads.
  • Integrate assets into the game ensuring they fit seamlessly into the design and style.

Skills

Asset creation
Team leadership
Art direction
Estimating work
Attention to detail
Collaboration
Workflow optimization
Problem solving

Tools

Maya
3ds Max
Unreal Engine
Unity
Frostbite

Job description

Associate Art Director

About Us Liquidnitro Games is Indias flagship live services and game production company, founded by industry veterans with a proven track record in producing massively successful games & live services. For game companies, studios and publishers worldwide we offer world class game development expertise to power creativity, growth and profitability in their games.

Whats in it

The Associate Art Directors mission, you will work with both internal and external art teams, to achieve diverse and engaging gameplay experiences for our players. You will collaborate closely with Art Direction to help develop both the visual and gameplay experiences according to the goals of each. As a confident art leader, who coaches our team towards excellence, you will have a thorough knowledge of what good art looks like and can drive your vision forward.

Responsibilities
  • Creating high-quality benchmark content, conveying depth and storytelling in the way assets are composed going beyond the immediate needs of game design.
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, taking into account opportunities for reuse and modular construction.
  • Be involved in the building process, from initial grey-block rapid layout, through to final assets.
  • Breakdown tasks, assemble reference material and oversee the work of internal and external artists.
  • Troubleshooting and creating workflows and documentation.
  • Provide feedback and critiques to junior team members.
  • Lead internal and external teams.
  • Collaborate with other Artists, Tech Artists and Leads.
  • Integrate assets into the game ensuring they fit seamlessly into the design and style.
Skill Requirements
  • 7+ years of production experience with asset creation.
  • You have advanced knowledge of Maya, Max, or similar 3D modeling software.
  • Strong asset creation abilities (hard surface, architecture and/or organic assets)
  • Strong knowledge of breaking down complex scenes into efficient asset sets and components.
  • Experienced working methodically, from initial grey-block through to final assets, iterating with low-fidelity content to determine the optimal approach, before building final assets.
  • Experience in managing and leading a small subset of artists in delivering Environments content to final quality.
  • Knowledge in assessing scope, making recommendations, providing solid estimates, and delivering on time and to quality.
  • Experience working with content-driven game engines (e.g. Unreal, Frostbite, Unity).
  • Experience collaborating with designers, engineers, and tech artists to evolve workflows, pipelines, and to problem-solve.
  • Knowledge of the latest industry-standard tools, workflows, and techniques including physically based rendering.
  • Attention to detail and ability to follow artistic direction and bringing ideas and solutions to the table.
  • Experience working with outsource vendors is a plus.
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