Senior Gameplay Engineer

Dream Cricket (formerly Dream Game Studios)

Mumbai

On-site

INR 1,800,000 - 3,000,000

Full time

11 days ago

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Job summary

Dream Cricket (formerly Dream Game Studios) in Mumbai is seeking an experienced Unreal Engine developer to lead end-to-end mobile game features, including gameplay, UI, and animation, with a strong C++ background.

You will prototype, optimize performance, collaborate with design and engineering, and build robust tooling and automated tests to ensure reliable, scalable gameplay across platforms.

Qualifications

  • 5+ years of game industry experience with end-to-end project work.
  • Shipped at least one mobile title.
  • Hands-on proficiency in Unreal Engine.
  • Strong C++ background with solid OO design.
  • Experience across gameplay, UI, and animation.
  • Strong CS fundamentals (data structures, algorithms, problem-solving).

Responsibilities

  • Independently own and integrate complex gameplay features, including custom physics, character controllers, animation systems, and interaction frameworks.
  • Prototype, iterate, and refine mechanics to meet design goals while maintaining technical feasibility and runtime performance.
  • Build robust, dynamic gameplay UI with clear data flow, responsive interactions, and clean separation between logic and presentation layers.
  • Apply frontend caching techniques to optimize gameplay UI responsiveness and reduce runtime overhead across multiple platforms
  • Ensure high-quality feature delivery with a strong emphasis on responsiveness, reliability, and modular architecture.
  • Collaborate closely with the lead engineer and design team to translate design vision into maintainable technical solutions.
  • Continuously profile and optimize CPU, memory, and frame rates across gameplay and UI.
  • Build automated test cases and validation flows while documenting reusable systems and interfaces.
  • Contribute to internal tools and debugging workflows that improve team productivity.

Skills

Unreal Engine
C++
Gameplay
UI
Animation
OO design
Data structures
Algorithms

Job description

  • Independently own and integrate complex gameplay features, including custom physics, character controllers, animation systems, and interaction frameworks.
  • Prototype, iterate, and refine mechanics to meet design goals while maintaining technical feasibility and runtime performance.
  • Build robust, dynamic gameplay UI with clear data flow, responsive interactions, and clean separation between logic and presentation layers.
  • Apply frontend caching techniques to optimize gameplay UI responsiveness and reduce runtime overhead across multiple platforms
  • Ensure high-quality feature delivery with a strong emphasis on responsiveness, reliability, and modular architecture.
  • Collaborate closely with the lead engineer and design team to translate design vision into maintainable technical solutions.
  • Continuously profile and optimize CPU, memory, and frame rates across gameplay and UI.
  • Build automated test cases and validation flows while documenting reusable systems and interfaces.
  • Contribute to internal tools and debugging workflows that improve team productivity.
Must Haves
  • 5+ years of game industry experience, with a track record of working on games end-to-end.
  • Shipped at least one mobile title.
  • Hands-on proficiency in Unreal Engine.
  • Strong C++ background with solid object-oriented design skills.
  • Demonstrated experience across core areas: gameplay, UI, and animation.
  • Strong computer science fundamentals (data structures, algorithms, problem-solving).
Good to Have
  • Working knowledge of gameplay networking and multiplayer concepts.
  • An avid gamer with a sharp eye for physical game feel.
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