Lead - 3D Digital Twin & XR Production

Accenture India Private Limited

Bengaluru

On-site

INR 6,000,000 - 9,000,000

Full time

7 days ago
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Job summary

Accenture India Private Limited is seeking a visionary Manager – 3D to lead our reality‑capture and digital twin production pipeline in Bengaluru. You will oversee the design, capture, and delivery of high‑fidelity 3D environments, coordinating teams across engineering, manufacturing, and XR domains.

The role requires hands‑on expertise in 3D artistry, photogrammetry, and XR platforms (Unreal/Unity), with a track record of delivering complex digital twin projects for industrial applications.

Qualifications

  • 9+ years of professional experience in 3D art/visualization production, with significant experience in reality capture, photogrammetry, digital twin, or XR development for engineering, manufacturing, or supply chain environments.
  • Bachelor's or Master's degree in Fine Arts, Animation, Industrial Design, Engineering, or a related discipline (or equivalent professional experience)
  • Expert-level, hands-on proficiency with Blender, Autodesk Maya, and Autodesk 3ds Max
  • Hands-on experience with 3D scanning, photogrammetry, and reality capture workflows from field capture to asset delivery
  • Practical experience with Digital Twin development and platforms (e.g., NVIDIA Omniverse, USD pipelines)
  • Hands-on experience developing and deploying XR applications (AR/VR/MR) and XR interaction/UX considerations
  • Familiarity with CAD/BIM ecosystems (AutoCAD, Revit, SolidWorks, Navisworks) and scan-to-BIM/CAD workflows
  • Proficiency with real-time and simulation/XR platforms (Unity/Unreal Engine)
  • Strong portfolio demonstrating scan-to-model, digital twin, and XR project outcomes

Responsibilities

  • Lead, mentor, and scale a multidisciplinary team of 3D artists, technical artists, scan technicians, XR developers, and digital twin specialists
  • Own the full lifecycle of digital twin and XR production—from capture to validated 3D model to immersive deployment
  • Plan, allocate, and track resources across multiple concurrent projects ensuring on-time delivery
  • Manage production schedules, sprints, or agile workflows across capture, modeling, integration, and XR development
  • Direct the planning and execution of 3D laser scanning, LiDAR, and photogrammetry capture for facilities/assets
  • Set and uphold standards for point cloud processing, mesh reconstruction, and scan-to-BIM/CAD workflows
  • Guide selection and use of reality-capture hardware and software
  • Drive development of high‑fidelity Digital Twin environments using platforms like NVIDIA Omniverse
  • Lead development of XR experiences using Unreal Engine, Unity, or enterprise XR toolkits
  • Guide deployment of digital twin and XR content across headsets and immersive devices
  • Ensure accurate real-world-to-virtual asset fidelity for industrial, manufacturing, and supply chain contexts
  • Collaborate with engineering, IoT, and simulation teams to integrate live data into 3D/digital twin/XR environments
  • Support data-driven visualization of supply chain flows and factory layouts

Skills

3D art/visualization
Reality capture
Photogrammetry
XR development
Team leadership

Education

Bachelor's/Master's degree in Fine Arts/Animation/Industrial Design/Engineering

Tools

Blender
Autodesk Maya
Autodesk 3ds Max
Unreal Engine
Unity

Job description

Custom Software Engineering Lead Project Role Description

Own the technical direction and architecture of custom software solutions, leading teams through design and delivery. Set development standards and ensure code quality, scalability, and performance aligned to business objectives. Must have skills : 3D Modeling Good to have skills : NA Minimum 7.5 year(s) of experience is required Educational Qualification : 15 years full time education Summary: We are seeking a visionary and technically accomplished Manager – 3D to lead our reality‑capture and digital twin production pipeline in support of engineering and supply chain initiatives. This senior leadership position demands a rare combination of deep hands‑on 3D artistry, mastery of reality‑capture workflows, fluency in digital twin/simulation platforms, expertise in XR (AR/VR/MR) development, and a proven ability to lead high‑performing teams delivering high‑fidelity, real‑world‑accurate 3D environments and simulations.

Roles & Responsibilities
  • Lead, mentor, and scale a multidisciplinary team of 3D artists, technical artists, scan technicians, XR developers, and digital twin specialists
  • Own the full lifecycle of digital twin and XR production — from site/asset capture to final validated 3D model to immersive deployment — establishing production pipelines, quality benchmarks, review cycles, and resource planning
  • Plan, allocate, and track resources across multiple concurrent engineering, supply chain, and XR digital twin projects, ensuring on‑time delivery
  • Manage production schedules, sprints, or agile workflows across capture, modeling, integration, and XR development phases
  • Direct the planning and execution of 3D laser scanning, LiDAR, and photogrammetry capture for facilities, equipment, and industrial assets
  • Set and uphold standards for point cloud processing, mesh reconstruction, registration accuracy, and scan‑to‑BIM/CAD workflows
  • Guide selection and use of reality‑capture hardware and software
  • Drive development of high‑fidelity Digital Twin environments using platforms such as NVIDIA Omniverse (USD workflows, Omniverse Create, Isaac Sim as applicable)
  • Lead development of XR (AR/VR/MR) experiences and applications for training, remote collaboration, design review, and operational visualization using platforms such as Unreal Engine, Unity, or enterprise XR toolkits
  • Guide deployment of digital twin and XR content across headsets and other immersive/AR‑enabled devices as applicable
  • Ensure accurate real‑world‑to‑virtual asset fidelity for industrial, manufacturing, and supply chain digital twin and XR use cases
  • Collaborate with engineering, IoT, and simulation teams to integrate live sensor/operational data into 3D/digital twin/XR environments for real‑time monitoring and simulation
  • Support data‑driven visualization of supply chain flows, factory layouts, and asset performance within digital twin and XR environments
  • Provide expert‑level, hands‑on guidance on asset creation, cleanup, retopology, and optimization using Autodesk Maya, 3ds Max, and Blender
  • Oversee modeling, texturing, UV layout, and rendering of scan‑derived and CAD‑derived assets for visualization, simulation, and XR deployment
  • Review and approve high‑fidelity 3D assets, ensuring dimensional accuracy, consistency, and technical specification alignment with source capture data
  • Guide optimization of scan‑heavy and CAD‑heavy assets for real‑time engines, simulation environments, and XR platforms without loss of engineering‑relevant detail (frame‑rate and performance requirements for headset deployment)
  • Partner with Engineering, Supply Chain, and Operations stakeholders to align digital twin and XR deliverables with plant, facility, and logistics planning needs
  • Continuously evaluate and improve capture‑to‑twin and capture‑to‑XR pipelines, tools, and workflows conduct detailed reviews and stay ahead of industry advancements in reality capture, simulation, and XR/immersive technology
Professional & Technical Skills

9+ years of professional experience in 3D art/visualization production, with significant experience in reality capture, photogrammetry, digital twin, or XR (AR/VR/MR) development for engineering, manufacturing, or supply chain environments

Bachelor's or Master's degree in Fine Arts, Animation, Industrial Design, Engineering, or a related discipline (or equivalent professional experience)

  • Expert‑level, hands‑on proficiency (not just familiarity) with:
  • o Blender
  • o Autodesk Maya
  • o Autodesk 3ds Max

Substantial hands‑on experience with 3D scanning, photogrammetry, and reality capture workflows — from field capture through point cloud/mesh processing to final asset delivery

Practical experience with Digital Twin development and platforms (e.g., NVIDIA Omniverse, USD pipelines)

Hands‑on experience developing and deploying XR (AR/VR/MR) applications and experiences, including familiarity with XR and XR‑specific interaction/UX design considerations

Familiarity with CAD/BIM ecosystems (e.g., AutoCAD, Revit, SolidWorks, Navisworks) and scan‑to‑BIM/CAD workflows

Proficiency with real‑time and simulation/XR platforms (e.g., Unity, Unreal Engine, Unity Reflect, Twinmotion, or proprietary enterprise visualization/XR tools)

Proficiency with texturing and material authoring tools such as Substance Painter, Substance Designer, or Mari, and Adobe Creative Cloud (Photoshop, Substance 3D, After Effects)

Proven track record managing and leading teams of 5+ artists/technicians, with direct accountability for project scoping, scheduling, resource allocation, and on‑time delivery

Strong portfolio/reel demonstrating scan‑to‑model, digital twin, and/or XR project outcomes, including examples relevant to industrial, engineering, or supply chain contexts

Deep, practical understanding of modeling, UV layout, PBR texturing, retopology, lighting, and rendering pipelines, particularly for CAD‑and scan‑derived data

Experience optimizing large, dense scan/CAD assets for real‑time engines and XR/headset deployment (e.g., Unreal Engine or Unity)

Additional Information
  • Background in game development or real‑time 3D environments (Unity, Unreal).
  • Autodesk Certified Professional – Maya or 3ds Max
  • NVIDIA Omniverse Certification (or NVIDIA Deep Learning Institute courses on Omniverse/USD)
  • Unity Certified Professional: Artist / 3D Artist, or Unreal Engine Certification
  • Adobe Certified Professional – Photoshop / Substance 3D
  • Familiarity with real‑time rendering engines and game engine integration for simulation and XR use cases
  • Basic scripting knowledge (Python, C#, or relevant programming language)

This position is based at our Bengaluru office.

A 15 years full-time education is required.

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