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Accenture India Private Limited is seeking a visionary Manager – 3D to lead our reality‑capture and digital twin production pipeline in Bengaluru. You will oversee the design, capture, and delivery of high‑fidelity 3D environments, coordinating teams across engineering, manufacturing, and XR domains.
The role requires hands‑on expertise in 3D artistry, photogrammetry, and XR platforms (Unreal/Unity), with a track record of delivering complex digital twin projects for industrial applications.
Own the technical direction and architecture of custom software solutions, leading teams through design and delivery. Set development standards and ensure code quality, scalability, and performance aligned to business objectives. Must have skills : 3D Modeling Good to have skills : NA Minimum 7.5 year(s) of experience is required Educational Qualification : 15 years full time education Summary: We are seeking a visionary and technically accomplished Manager – 3D to lead our reality‑capture and digital twin production pipeline in support of engineering and supply chain initiatives. This senior leadership position demands a rare combination of deep hands‑on 3D artistry, mastery of reality‑capture workflows, fluency in digital twin/simulation platforms, expertise in XR (AR/VR/MR) development, and a proven ability to lead high‑performing teams delivering high‑fidelity, real‑world‑accurate 3D environments and simulations.
9+ years of professional experience in 3D art/visualization production, with significant experience in reality capture, photogrammetry, digital twin, or XR (AR/VR/MR) development for engineering, manufacturing, or supply chain environments
Bachelor's or Master's degree in Fine Arts, Animation, Industrial Design, Engineering, or a related discipline (or equivalent professional experience)
Substantial hands‑on experience with 3D scanning, photogrammetry, and reality capture workflows — from field capture through point cloud/mesh processing to final asset delivery
Practical experience with Digital Twin development and platforms (e.g., NVIDIA Omniverse, USD pipelines)
Hands‑on experience developing and deploying XR (AR/VR/MR) applications and experiences, including familiarity with XR and XR‑specific interaction/UX design considerations
Familiarity with CAD/BIM ecosystems (e.g., AutoCAD, Revit, SolidWorks, Navisworks) and scan‑to‑BIM/CAD workflows
Proficiency with real‑time and simulation/XR platforms (e.g., Unity, Unreal Engine, Unity Reflect, Twinmotion, or proprietary enterprise visualization/XR tools)
Proficiency with texturing and material authoring tools such as Substance Painter, Substance Designer, or Mari, and Adobe Creative Cloud (Photoshop, Substance 3D, After Effects)
Proven track record managing and leading teams of 5+ artists/technicians, with direct accountability for project scoping, scheduling, resource allocation, and on‑time delivery
Strong portfolio/reel demonstrating scan‑to‑model, digital twin, and/or XR project outcomes, including examples relevant to industrial, engineering, or supply chain contexts
Deep, practical understanding of modeling, UV layout, PBR texturing, retopology, lighting, and rendering pipelines, particularly for CAD‑and scan‑derived data
Experience optimizing large, dense scan/CAD assets for real‑time engines and XR/headset deployment (e.g., Unreal Engine or Unity)
This position is based at our Bengaluru office.
A 15 years full-time education is required.