Head- Curriculum Design - STEM, Makerspace & Innovation Education

Makerspace Masters

Dadri

On-site

INR 1,800,000 - 3,000,000

Full time

30 hours ago
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Job summary

Makerspace Masters in India seeks a Curriculum Head to own end-to-end design, quality and rollout of hands-on innovation and makerspace curriculum. You will define the academic vision, build and lead the curriculum team, and ensure every project is engaging, safe, buildable and measurable.

You have a track record of building STEM or makerspace curricula at scale and leading curriculum teams to deliver them, with strong leadership and collaboration across schools and partner institutions.

Qualifications

  • 10–15+ years in STEM education, curriculum development or academic leadership.
  • Proven record of designing and rolling out complete STEM/makerspace curricula at scale.
  • At least 5 years leading a curriculum team and hiring, mentoring staff.
  • Hands-on experience setting up or running makerspaces, fab labs, robotics labs.

Responsibilities

  • Define curriculum philosophy, outcomes and multi-year roadmap for innovation, STEM and making.
  • Build competency frameworks across grade levels and align with national/international frameworks.
  • Lead creation of unit blueprints, lesson plans, guides, materials and assessments.
  • Oversee makerspace integration, safety norms, budgets and lab readiness.
  • Hire, mentor and lead learning designers, SMEs, content and QA specialists.
  • Own quality framework with QA and drive improvement cycles using data.
  • Plan teacher enablement programs and rollout across schools and centres.
  • Build partnerships with industry, universities and technology providers.

Skills

Team leadership
Pedagogy
Curriculum design
Project management
Stakeholder management
Maker education
Education strategy

Education

Master's degree in Education/Engineering/Science/Design
PhD or advanced certification in curriculum design

Job description

The Curriculum Head owns the end-to-end design, quality and rollout of a hands‑on innovation and makerspace curriculum. The role sets the academic vision, builds and leads the curriculum team, and makes sure every project is engaging, safe, buildable and measurable. We are looking for a leader who has already built STEM or makerspace curricula at scale and led curriculum teams to deliver them.

Key responsibilities
Strategy and vision
  • Define the curriculum philosophy, learning outcomes and multi-year roadmap for innovation, STEM and making
  • Build a grade-wise or level-wise competency framework (technical, design thinking, entrepreneurship, 21st-century skills)
  • Align the curriculum with relevant national and international frameworks and the organisation's goals
  • Track trends in STEM education, emerging technology and maker pedagogy and bring them into the curriculum
Curriculum architecture and design
  • Design the overall curriculum structure: tracks, levels, units, projects and progression
  • Lead creation of unit blueprints, lesson plans, teacher guides, student materials and assessments
  • Ensure a balanced mix of electronics, coding, robotics, IoT, fabrication, design and entrepreneurship
  • Embed design thinking, project-based learning and real‑world problem solving across all levels
  • Make content inclusive and adaptable to different age groups, abilities and resource levels
Makerspace integration
  • Work with the Makerspace Technical Lead to match curriculum with lab layout, tools and equipment
  • Guide makerspace setup decisions for new sites: equipment lists, zoning, safety norms and budgets
  • Ensure every project is lab‑tested for feasibility, timing, cost per student and safety
  • Set standards for safety protocols, tool‑use SOPs and responsible making
Team leadership
  • Hire, build and lead a team of learning designers, SMEs, assessment, content and QA specialists
  • Set team goals, sprints, workflows and review cadence
  • Mentor team members and build their capability in pedagogy and maker skills
  • Manage part‑time experts, consultants and external content partners
Quality, assessment and improvement
  • Own the quality framework with the QA Reviewer, including QC gates and final sign‑off
  • Oversee competency‑based assessment: rubrics, portfolios and design journals
  • Run pilots, analyse feedback and learning data, and drive continuous improvement cyclesMaintain version control and a central curriculum library
Implementation and teacher enablement
  • Design teacher training programs, certification and onboarding for facilitators
  • Plan curriculum rollout across schools, centres or partner institutions
  • Set up classroom observation and support mechanisms to ensure delivery quality
Stakeholders and partnerships
  • Present curriculum strategy and impact to leadership, partner institutions and clients
  • Build partnerships with industry, universities, startups and technology providers for projects, mentors and competitions
  • Support business teams with curriculum inputs for proposals, demos and program design
  • Represent the organisation at education and innovation forums
Required qualifications and experience
  • Master's degree in Education, Engineering, Science, Design or a related field; PhD or additional certification in curriculum design is a plus
  • 10–15+ years of experience in STEM education, curriculum development or academic leadership
  • At least 5 years with a STEM education, robotics, tinkering lab or makerspace-building organisation
  • Proven record of designing complete STEM or makerspace curricula (multi‑grade or multi‑level) that were rolled out at scale
  • At least 5 years leading a curriculum team, including hiring, managing and developing team members
  • Hands‑on experience setting up or running makerspaces, fab labs, tinkering or robotics labs
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