# Godot Game Developer$60per hourContractor Remote Last verified 10 Nov 2026Listed on micro1 micro1.aiApplyApplyReferral link. You pay nothing; we may earn a fee.Affiliate disclosureWork Expert (WE) is an independent publishing and referral website. We are not a recruiter, hiring manager, agent or employer, and we are not affiliated with or endorsed by micro1. Applying takes you to the platform's own website, where we may be recorded as the referring source. We may receive a referral fee at no additional cost to you. Read our full affiliate disclosure →## About the Rolemicro1 is engaging Godot Game Developers to participate in a dynamic project for a valued customer, focusing on crafting engaging interactive experiences using the Godot engine. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. This is an exciting opportunity for seasoned professionals who take pride in clear written and verbal communication, and who are ready to apply their Godot skills to real-world deliverables.## What You'll Do* Design and implement advanced gameplay systems, mechanics, and features using Godot engine.* Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.* Provide in-depth documentation and regular written feedback on game development processes and delivered components.* Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.* Identify, analyze, and resolve technical challenges, optimizing performance and user experience.* Participate in iterative development cycles, contributing insights to improve playability and engagement.* Support the adaptation of project assets and logic to meet evolving scope requirements.## You're a Good Fit If You* Required skills: godot engine, gdscript, c#, gameplay systems design, scene management, asset integration, visual scripting, game debugging, code review, performance optimization, playtesting, documentation, written communication, problem-solving, mentorship* Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.* A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.* Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.* Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.* Proven ability to identify and resolve gameplay issues through iterative playtesting.* Strong written communication skills for drafting precise task instructions and acceptance criteria.* Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.Get ready for micro1Design a resume for micro1 Prepare for the micro1 interview## Role HighlightsPay (stated by micro1)$20-$60/hContractContractorLocationRemoteCategoryCodingPosted9 days agoJob IDWE-8341## Pay & PayoutEngaged directly through micro1. Apply via the link below - micro1 handles onboarding and payment.