Game QA Tester in Pimpri-Chinchwad, Pune

Parody Studios

Pune District

On-site

INR 600,000 - 950,000

Full time

14 days+
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Job summary

Parody Studios is seeking a QA tester to build and verify release testing across Android and iOS devices, ensuring stability before launches. You will document defects clearly with steps, reproduce issues, and attach logs, screenshots, and videos for quick triage.

You will triage severity, verify fixes, and manage regression tests to protect existing features. The role includes post-launch monitoring and collaboration with developers to improve the product."

Responsibilities

  • Build and verify build verification and release testing by quickly checking every new build to make sure it's stable, and run full testing on builds that are ready for release across a set range of high-end and budget Android and iOS devices, different OS versions, and screen sizes
  • Create defect documentation by writing bug reports anyone can follow without asking questions, including exact steps to reproduce, expected versus actual results, device, OS version, build number, account used, and attaching screenshots, screen recordings, and crash logs from Crashlytics or logcat
  • Perform triage and prioritisation by deciding the severity and urgency of each bug, checking for duplicate reports, linking related bugs to identify recurring issues, and explaining the reasoning behind prioritisation decisions
  • Conduct fix verification by retesting resolved bugs using the original reproduction steps and testing surrounding areas to ensure the fix has not introduced new issues
  • Manage regression testing by retesting existing features before every release to confirm new changes have not broken them and adding permanent test cases for previously escaped bugs
  • Maintain test coverage and documentation by writing and updating test cases and checklists based on design documents, removing obsolete tests, and identifying untested areas
  • Validate the core experience by testing the new player experience, level unlocks, rewards, and save data persistence across sessions, reinstalls, and device switches
  • Monitor performance and stability testing by tracking frame rate, loading times, memory usage, battery consumption, and app size across devices while identifying slowdowns during extended gameplay
  • Execute edge case and stress testing by checking game behaviour under weak or unstable networks, app minimisation, force closure, low storage or memory, overheating, account switching, multiple devices, and gameplay limits
  • Handle release and post-launch support by completing App Store and Google Play submission checklists, ensuring compliance with store requirements, and monitoring crash reports and store reviews after launch
  • Collaborate with the team by participating in sprint planning and stand-ups, raising testing risks early, working closely with developers to identify root causes of bugs, and sharing gameplay feedback beyond functional issues
  • Perform localisation and UI testing by ensuring text displays correctly in all supported languages without truncation and verifying layouts across different screen sizes and aspect ratios

Skills

Bug reporting
Test case design
Mobile app testing
Cross-functional collaboration
Crash log analysis

Tools

Crashlytics
Logcat

Job description

  • Build and verify build verification and release testing by quickly checking every new build to make sure it's stable, and run full testing on builds that are ready for release across a set range of high-end and budget Android and iOS devices, different OS versions, and screen sizes
  • Create defect documentation by writing bug reports anyone can follow without asking questions, including exact steps to reproduce, expected versus actual results, device, OS version, build number, account used, and attaching screenshots, screen recordings, and crash logs from Crashlytics or logcat
  • Perform triage and prioritisation by deciding the severity and urgency of each bug, checking for duplicate reports, linking related bugs to identify recurring issues, and explaining the reasoning behind prioritisation decisions
  • Conduct fix verification by retesting resolved bugs using the original reproduction steps and testing surrounding areas to ensure the fix has not introduced new issues
  • Manage regression testing by retesting existing features before every release to confirm new changes have not broken them and adding permanent test cases for previously escaped bugs
  • Maintain test coverage and documentation by writing and updating test cases and checklists based on design documents, removing obsolete tests, and identifying untested areas
  • Validate the core experience by testing the new player experience, level unlocks, rewards, and save data persistence across sessions, reinstalls, and device switches
  • Monitor performance and stability testing by tracking frame rate, loading times, memory usage, battery consumption, and app size across devices while identifying slowdowns during extended gameplay
  • Execute edge case and stress testing by checking game behaviour under weak or unstable networks, app minimisation, force closure, low storage or memory, overheating, account switching, multiple devices, and gameplay limits
  • Handle release and post-launch support by completing App Store and Google Play submission checklists, ensuring compliance with store requirements, and monitoring crash reports and store reviews after launch
  • Collaborate with the team by participating in sprint planning and stand-ups, raising testing risks early, working closely with developers to identify root causes of bugs, and sharing gameplay feedback beyond functional issues
  • Perform localisation and UI testing by ensuring text displays correctly in all supported languages without truncation and verifying layouts across different screen sizes and aspect ratios
Key Responsibilities
  • Build and verify build verification and release testing by quickly checking every new build to make sure it's stable, and run full testing on builds that are ready for release across a set range of high-end and budget Android and iOS devices, different OS versions, and screen sizes
  • Create defect documentation by writing bug reports anyone can follow without asking questions, including exact steps to reproduce, expected versus actual results, device, OS version, build number, account used, and attaching screenshots, screen recordings, and crash logs from Crashlytics or logcat
  • Perform triage and prioritisation by deciding the severity and urgency of each bug, checking for duplicate reports, linking related bugs to identify recurring issues, and explaining the reasoning behind prioritisation decisions
  • Conduct fix verification by retesting resolved bugs using the original reproduction steps and testing surrounding areas to ensure the fix has not introduced new issues
  • Manage regression testing by retesting existing features before every release to confirm new changes have not broken them and adding permanent test cases for previously escaped bugs
  • Maintain test coverage and documentation by writing and updating test cases and checklists based on design documents, removing obsolete tests, and identifying untested areas
  • Validate the core experience by testing the new player experience, level unlocks, rewards, and save data persistence across sessions, reinstalls, and device switches
  • Monitor performance and stability testing by tracking frame rate, loading times, memory usage, battery consumption, and app size across devices while identifying slowdowns during extended gameplay
  • Execute edge case and stress testing by checking game behaviour under weak or unstable networks, app minimisation, force closure, low storage or memory, overheating, account switching, multiple devices, and gameplay limits
  • Handle release and post-launch support by completing App Store and Google Play submission checklists, ensuring compliance with store requirements, and monitoring crash reports and store reviews after launch
  • Collaborate with the team by participating in sprint planning and stand-ups, raising testing risks early, working closely with developers to identify root causes of bugs, and sharing gameplay feedback beyond functional issues
  • Perform localisation and UI testing by ensuring text displays correctly in all supported languages without truncation and verifying layouts across different screen sizes and aspect ratios

About Company: Parody Studios is a software solutions company with a presence of over 5 years in the market and provides numerous services, including AR/VR, game development, and app development. We do both B2C services and B2B clients, and have been in the spotlight due to many projects, one of them being 'Selmon Bhoi'. We've built multiple partnerships in the peddle with various prestigious institutions.

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