3D Artist / Animator / Generalist – PC Games

Amgo Games Private Limited

Hyderabad

On-site

INR 420,000 - 640,000

Full time

14 days+
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Job summary

Amgo Games is seeking a talented 3D Artist / Animator to join our PC game development team in Hyderabad on-site. The role covers the full 3D art pipeline from modeling and texturing to rigging, animation, and environment design, with exposure to AI-assisted workflows.

You will create high-quality assets, optimize for real-time rendering in Unity and Unreal, and collaborate across design, art, and engineering teams. 2–3 years of experience and a strong portfolio are required.

Qualifications

  • 2–3 years of professional experience in 3D game art / animation.
  • Strong hands-on experience in 3D Modeling.
  • Good knowledge of Texturing and PBR Materials.
  • Strong understanding of UV Unwrapping and UV Layout.
  • Knowledge of proper 3D asset naming and organization.
  • Experience with Rigging and Skinning.
  • Strong experience creating 3D Character and Gameplay Animations.
  • Experience in 3D Environment Design / Environment Art.
  • Hands-on experience with Blender, Maya, 3ds Max, Substance Painter, or equivalent tools.
  • Hands-on experience with both Unity and Unreal Engine animation workflows.
  • Experience integrating, testing, and troubleshooting animations inside both Unity and Unreal Engine.
  • Understanding of real-time 3D asset optimization and game-art pipelines.
  • Strong attention to detail and problem-solving skills.
  • Good communication and collaboration skills.

Responsibilities

  • Create high-quality 3D models for characters, props, assets, and game environments.
  • Handle texturing and PBR materials for game-ready assets.
  • Perform UV unwrapping, UV mapping, and proper UV layout.
  • Follow proper asset naming conventions, file structures, and project organization.
  • Create and maintain rigs, skinning, and deformation setups where required.
  • Create 3D character, object, and gameplay animations.
  • Design and develop 3D game environments, including buildings, interiors, landscapes, props, and other environmental assets.
  • Integrate and test assets in both Unity and Unreal Engine.
  • Optimize models, textures, UVs, rigs, and animations for real-time PC games.
  • Collaborate with Game Designers, Developers, 3D Artists, Animators, and Technical Artists.
  • Follow the complete 3D game art production pipeline from asset creation to engine implementation.
  • Explore and implement AI-assisted workflows to improve modeling, texturing, asset generation, animation, environment creation, and other game-art processes.
  • Stay updated with emerging AI tools and technologies relevant to 3D game development.

Skills

3D Modeling
Texturing
UV Unwrapping
Rigging
Character Animation
Environment Design
Unity
Unreal Engine
AI-assisted workflows

Tools

Blender
Maya
3ds Max
Substance Painter
Unity
Unreal Engine

Job description

Amgo Games is looking for a talented and versatile 3D Artist / Animator to join our PC game development team.

We are looking for someone who can contribute across the complete 3D game art pipeline, from modeling and texturing to rigging, animation, and environment design, while also being comfortable exploring AI-assisted workflows.

Key Responsibilities
  • Create high-quality 3D models for characters, props, assets, and game environments.
  • Handle texturing and PBR materials for game-ready assets.
  • Perform UV unwrapping, UV mapping, and proper UV layout.
  • Follow proper asset naming conventions, file structures, and project organization.
  • Create and maintain rigs, skinning, and deformation setups where required.
  • Create 3D character, object, and gameplay animations.
  • Design and develop 3D game environments, including buildings, interiors, landscapes, props, and other environmental assets.
  • Integrate and test assets in both Unity and Unreal Engine.
  • Optimize models, textures, UVs, rigs, and animations for real-time PC games.
  • Collaborate with Game Designers, Developers, 3D Artists, Animators, and Technical Artists.
  • Follow the complete 3D game art production pipeline from asset creation to engine implementation.
  • Explore and implement AI-assisted workflows to improve modeling, texturing, asset generation, animation, environment creation, and other game-art processes.
  • Stay updated with emerging AI tools and technologies relevant to 3D game development.

We’re Hiring | 3D Artist / Animator – PC Games

Location: Hyderabad

Work Mode: On-site

Experience: 2–3 Years

Employment Type: Full-time

Required Skills
  • 2–3 years of professional experience in 3D game art / animation.
  • Strong hands-on experience in 3D Modeling.
  • Good knowledge of Texturing and PBR Materials.
  • Strong understanding of UV Unwrapping and UV Layout.
  • Knowledge of proper 3D asset naming and organization.
  • Experience with Rigging and Skinning.
  • Strong experience creating 3D Character and Gameplay Animations.
  • Experience in 3D Environment Design / Environment Art.
  • Hands-on experience with Blender, Maya, 3ds Max, Substance Painter, or equivalent tools.
  • Hands-on experience with both Unity and Unreal Engine animation workflows.
  • Experience working with Unity Animator, including Animator Controllers, Animation States, Blend Trees, Avatar/Mecanim, and animation transitions.
  • Experience with Unreal Engine animation systems, including Animation Blueprints, State Machines, Blend Spaces, Animation Montages, and related workflows.
  • Experience integrating, testing, and troubleshooting animations inside both Unity and Unreal Engine.
  • Understanding of real-time 3D asset optimization and game-art pipelines.
  • Strong attention to detail and problem-solving skills.
  • Good communication and collaboration skills.
AI Pipeline Experience
  • AI-assisted 3D model and asset generation
  • AI-assisted texturing and material creation
  • Image-to-3D / Text-to-3D workflows
  • AI-assisted animation workflows
  • AI tools for environment and asset creation
  • Using AI to improve asset iteration and production efficiency
Good to Have
  • Experience working on PC / Console games.
  • Experience with Unreal Engine 5 and Unity.
  • Advanced knowledge of Unity Animator and Unreal Engine animation systems.
  • Experience with realistic or stylized environment creation.
  • Character creation and animation experience.
  • Facial rigging / animation experience.
  • Motion capture and animation retargeting experience.
  • Python or scripting knowledge for automating 3D workflows.
  • Experience using AI tools and AI-assisted workflows for 3D game development, including AI-based asset generation, texturing, modeling, animation, environment creation, or workflow automation.
  • Willingness to explore and adopt new AI tools and technologies to improve the 3D production pipeline.
Portfolio is Mandatory

Candidates must include their portfolio/showreel link in their resume.

Your portfolio should ideally showcase your work in:

3D Modeling | Texturing | UVs | Rigging | Animation | Environment Design | Unity / Unreal Engine | AI-assisted Workflows

Interested candidates can send their updated resume to:

hr.amgogames@gmail.com

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