3D Artist 1

Makemarks

Mumbai

On-site

INR 400,000 - 700,000

Full time

14 days+

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Job summary

Makemarks in Mumbai is seeking a talented 3D Artist to create precise models of customer products based on technical drawings. You will primarily use Blender to produce photorealistic renders and optimize files for client review.

The ideal candidate has strong expertise in lighting and shading, a solid understanding of 3D production pipelines, and a creative mindset to ensure high-quality outputs. Join us and contribute to exciting projects while working in a fast-paced environment.

Qualifications

  • High proficiency in Blender and proficiency in Autodesk Maya.
  • Ability to create photorealistic renders and manage 3D models.
  • Strong understanding of lighting and shadow effects on products.

Responsibilities

  • Create precise 3D models based on technical drawings.
  • Optimize and prepare digital files for client review.
  • Provide technical assistance to the team when needed.

Skills

High proficiency in Blender
High proficiency in V-Ray
Extensive knowledge of Photoshop and Illustrator
3D modelling and texturing
Understanding of a 3D production pipeline
Attention to detail in organic and mechanical surfaces

Job description

  • Create precise models of customer products within the agreed time frame, based on technical drawings or the actual products
  • Create Photo realistic renders
  • Optimize digital files before sending it to client for review
  • Strong understanding on how to accentuate the form of the products using lights and shadows
  • Understanding UV sets and maps
  • Perform daily tasks while following 2D & 3D CGI workflows & processes
  • Re-topologize raw 3D models
  • Create materials and textures, and set-up lights to produce photorealistic or stylized materials / shaders
  • Provide technical assistance to the team when needed
  • Serve as the team’s Creative QC
Supporting tasks
  • If needed, attend client meetings, calibration meetings and briefing
  • Complete any adhoc tasks as assigned by the 3D Lead
  • Follow company protocols with regards to job delivery and completion through MySGS
  • Performs other duties as assigned by the Company from time to time
Performance Management
  • Right-The-First-Time (RTFT)
  • Ability to render a model as per Client needs, which could be in terms of customer satisfaction rate or no. of amendment at SGS cost against no. of jobs performed by that artist
  • Minimum of 85% unitilisation or productive hours on average
Technical Skills
  • High proficiency in Blender, Autodesk Maya as secondary
  • High proficiency in V-Ray lights and materials/shader
  • Extensive knowledge of Photoshop and Illustrator CS6 or above
  • Demonstrate a breadth of competence in 3D forms, from mechanical design to organic objects, from photo-real to stylize
  • Capable of creating any consumer product in 3D software which involves hard-surface and organic modelling, texturing, lighting, rendering and compositing;
  • Knowledge in the fundamentals and basic principles of colours, lights, and shades
  • Understanding of a 3D production pipeline
  • Solid sense of three-dimensional design and attention to detail in organic and mechanical surfaces
  • Knowledge of how a well-modeled object will react to light and reflection in a realistic and appealing way
  • Knowledge and fluency in other lighting software and processes
  • Texture painting ability a plus
  • Solid art background a plus
  • Beneficial knowledge on Esko, ArtiosCAD, XML file formats, Sculpting, and 3DS Max;
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